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Transform images into retro pixelated art with adjustable pixel size and interpolation methods for stylized visuals.
The PixelArt node is designed to transform your images into pixelated art, giving them a retro, blocky appearance reminiscent of classic video games. This node is particularly useful for creating stylized visuals or adding a unique artistic effect to your images. By adjusting the pixel size and choosing from various interpolation methods, you can control the level of pixelation and the quality of the resulting image. The main goal of this node is to provide a simple yet powerful tool for generating pixel art from any input image, making it a valuable addition to your image manipulation toolkit.
This parameter represents the input image that you want to transform into pixel art. The image should be provided in a compatible format that the node can process.
The pixel_size
parameter determines the size of the pixels in the resulting pixel art. A larger pixel size will result in a more blocky and less detailed image, while a smaller pixel size will retain more of the original image's details. The value can range from 1 to 512, with a default value of 4. Adjusting this parameter allows you to control the granularity of the pixelation effect.
The interpolation_method
parameter allows you to choose the method used for resizing the image during the pixelation process. The available options are nearest
, bilinear
, bicubic
, area
, and nearest-exact
, with nearest
being the default method. Each method affects the quality and appearance of the pixelated image differently, so you can experiment with different methods to achieve the desired effect.
The output parameter is the transformed image that has been converted into pixel art. This image retains the dimensions of the original input image but with the pixelation effect applied, based on the specified pixel_size
and interpolation_method
.
pixel_size
values to find the perfect balance between detail and pixelation for your specific image.interpolation_method
options to see how each one affects the final appearance of the pixel art. The nearest
method often provides the most authentic retro look.pixel_size
value is outside the allowed range of 1 to 512. - Solution: Adjust the pixel_size
parameter to be within the valid range.interpolation_method
is not one of the allowed options.nearest
, bilinear
, bicubic
, area
, or nearest-exact
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