ComfyUI  >  Nodes  >  ComfyUI-JNodes >  Load Video (DEPRECATED, USE JNodes_LoadVisualMediaFromPath)

ComfyUI Node: Load Video (DEPRECATED, USE JNodes_LoadVisualMediaFromPath)

Class Name

JNodes_LoadVideo

Category
None
Author
JaredTherriault (Account age: 3626 days)
Extension
ComfyUI-JNodes
Latest Updated
8/11/2024
Github Stars
0.0K

How to Install ComfyUI-JNodes

Install this extension via the ComfyUI Manager by searching for  ComfyUI-JNodes
  • 1. Click the Manager button in the main menu
  • 2. Select Custom Nodes Manager button
  • 3. Enter ComfyUI-JNodes in the search bar
After installation, click the  Restart button to restart ComfyUI. Then, manually refresh your browser to clear the cache and access the updated list of nodes.

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Load Video (DEPRECATED, USE JNodes_LoadVisualMediaFromPath) Description

Facilitates loading video files for AI art projects, extracting frame data.

Load Video (DEPRECATED, USE JNodes_LoadVisualMediaFromPath):

The JNodes_LoadVideo node is designed to facilitate the loading of video files into your AI art projects. This node allows you to import video content, process it frame by frame, and extract valuable information such as frame rate and resolution. By leveraging this node, you can seamlessly integrate video data into your creative workflows, enabling you to manipulate and analyze visual media with ease. Although this node is deprecated in favor of JNodes_LoadVisualMediaFromPath, it still provides robust functionality for handling video files, making it a useful tool for artists looking to incorporate dynamic visual elements into their projects.

Load Video (DEPRECATED, USE JNodes_LoadVisualMediaFromPath) Input Parameters:

video

This parameter specifies the path to the video file you wish to load. It should be a string representing the file path, such as "X://insert/path/here.mp4". The video file must exist at the specified location for the node to function correctly.

desired_frame_rate

This parameter allows you to set the frame rate at which the video should be processed. It is a float value with a default of 0, which means the original frame rate of the video will be used. You can specify a different frame rate to either speed up or slow down the video processing.

force_size

This parameter lets you enforce a specific resolution for the video frames. You can choose from predefined options such as "256x?", "?x256", "256x256", "512x?", "?x512", "512x512", or disable it by selecting "Disabled". This is useful for standardizing the frame size across different videos.

frame_load_cap

This integer parameter sets a limit on the number of frames to load from the video. The default value is 0, which means all frames will be loaded. You can specify a different value to limit the number of frames processed, which can be useful for handling large video files.

skip_first_frames

This integer parameter allows you to skip a specified number of frames at the beginning of the video. The default value is 0, meaning no frames will be skipped. This can be useful for ignoring introductory content or unwanted sections at the start of the video.

select_every_nth

This integer parameter determines the interval at which frames are selected from the video. The default value is 1, meaning every frame is selected. By setting a higher value, you can reduce the number of frames processed, which can be useful for creating time-lapse effects or reducing computational load.

discard_transparency

This boolean parameter specifies whether to discard transparency information in the video frames. The default value is True, meaning transparency will be discarded. This can be useful for simplifying the processing of video frames that contain alpha channels.

Load Video (DEPRECATED, USE JNodes_LoadVisualMediaFromPath) Output Parameters:

IMAGE

This output parameter provides the loaded video frames as a tensor. The frames are processed according to the specified input parameters and can be used for further manipulation or analysis in your AI art projects.

out_video_info

This output parameter provides metadata about the loaded video, including the original frame rate, frame count, and other relevant information. This metadata can be useful for understanding the characteristics of the video and for debugging purposes.

Load Video (DEPRECATED, USE JNodes_LoadVisualMediaFromPath) Usage Tips:

  • Ensure the video file path is correct and the file exists to avoid loading errors.
  • Use the desired_frame_rate parameter to match the frame rate of your project or to create special effects by altering the playback speed.
  • Utilize the force_size parameter to standardize the resolution of video frames, which can be helpful when working with multiple videos of different sizes.
  • Set the frame_load_cap parameter to limit the number of frames processed, especially when dealing with long videos, to save computational resources.
  • Skip unwanted introductory content by adjusting the skip_first_frames parameter.
  • Reduce the number of frames processed by using the select_every_nth parameter, which can be useful for creating time-lapse effects or reducing processing time.

Load Video (DEPRECATED, USE JNodes_LoadVisualMediaFromPath) Common Errors and Solutions:

Failed to load video: <video_path> due to: <error_message>

  • Explanation: This error occurs when the node fails to load the specified video file. The <error_message> provides additional details about the cause of the failure.
  • Solution: Ensure the video file path is correct and the file exists. Check for any typos in the file path and verify that the file is accessible. If the error persists, review the <error_message> for specific issues such as unsupported file formats or corrupted files.

Invalid video file: <video_path>

  • Explanation: This error indicates that the specified video file path is invalid or the file does not exist.
  • Solution: Verify that the video file path is correct and that the file exists at the specified location. Ensure that the file path is properly formatted and does not contain any extraneous characters or spaces.

Load Video (DEPRECATED, USE JNodes_LoadVisualMediaFromPath) Related Nodes

Go back to the extension to check out more related nodes.
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