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Facilitates loading audio files from directory for AI art projects, supports WAV, MP3, FLAC, M4A.
The LoadAudioPath
node is designed to facilitate the loading of audio files from a specified directory, making it easier for you to work with various audio formats in your AI art projects. This node scans the input directory for supported audio files, such as WAV, MP3, FLAC, and M4A, and provides a straightforward way to select and load these files for further processing. By using this node, you can efficiently manage and utilize audio resources, ensuring that your creative workflow remains smooth and organized.
This parameter represents the list of audio files available in the input directory. The node scans the directory and filters out files based on their extensions, ensuring only supported formats (WAV, MP3, FLAC, M4A) are included. You can select the desired audio file from this list to load it for further processing. The selection of the audio file directly impacts the node's execution, as it determines which audio file will be loaded and processed.
This output parameter provides the file path of the selected audio file. The file path is essential for subsequent nodes or processes that require access to the audio file. By providing the exact location of the audio file, this parameter ensures that the file can be easily accessed and utilized in your AI art projects.
<filename>
<directory_path>
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