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Streamline audio file loading for AI artists with MP3 focus, simplifying access and enhancing workflow efficiency.
The Load_Audio_Path
node is designed to help you easily load audio files from a specified directory into your project. This node is particularly useful for AI artists who need to work with audio data, as it simplifies the process of selecting and loading audio files. By focusing on MP3 files, it ensures compatibility and ease of use. The primary goal of this node is to streamline the workflow by providing a straightforward method to access audio files, making it an essential tool for projects that involve audio processing or manipulation.
The audio_path
parameter allows you to select an audio file from a predefined directory. This parameter presents a list of available MP3 files in the directory, ensuring that you can only choose compatible audio files. The function of this parameter is to specify the exact file you want to load, which the node will then process. There are no minimum or maximum values for this parameter, but it is essential to ensure that the selected file is in MP3 format to avoid compatibility issues.
The AUDIO_PATH
output parameter provides the full path to the selected audio file. This output is crucial as it allows subsequent nodes or processes to access the audio file directly using its path. The importance of this parameter lies in its role in enabling seamless integration with other nodes or functions that require the audio file for further processing or analysis.
audio_path
parameter to select the desired audio file from the list, making sure to verify the file name and format before proceeding.<filename>
audio_path
parameter.<audio_path>
not exists! Please check if the video contains audio!audio_path
parameter. Ensure that the file is present in the input directory and is correctly named.© Copyright 2024 RunComfy. All Rights Reserved.