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Generate evolving noise patterns with smooth transitions for AI art applications, offering control over intensity and distribution.
The SonarScheduledNoise node is designed to generate noise that evolves over a specified range of percentages, providing a smooth transition from one noise state to another. This node is particularly useful for creating dynamic and evolving noise patterns that can be used in various AI art applications. By allowing you to specify the start and end percentages, the node ensures that the noise changes gradually, creating a more natural and visually appealing effect. Additionally, the node offers normalization options to control the intensity and distribution of the noise, ensuring that the output meets your specific requirements. The ability to use fallback noise further enhances the robustness of this node, making it a versatile tool for generating complex noise patterns.
This parameter specifies the model to be used for generating the noise. It is a required input and ensures that the noise generation process is aligned with the specific characteristics of the chosen model.
This parameter defines the custom noise to be used as the primary noise source. It is a required input and plays a crucial role in determining the initial noise characteristics.
This parameter sets the starting point of the noise transition as a percentage. It ranges from 0.0 to 1.0, with a default value of 0.0. A lower value means the noise transition starts earlier, affecting the initial noise state.
This parameter sets the ending point of the noise transition as a percentage. It ranges from 0.0 to 1.0, with a default value of 1.0. A higher value means the noise transition ends later, affecting the final noise state.
This parameter controls the normalization of the noise. It offers three options: "default", "forced", and "disabled". Normalization ensures that the noise intensity is consistent and within the desired range.
This optional parameter specifies an alternative custom noise to be used if the primary noise source fails. It enhances the robustness of the node by providing a fallback option.
The primary output of the SonarScheduledNoise node is the generated noise pattern that evolves over the specified range of percentages. This output can be used in various AI art applications to create dynamic and visually appealing effects.
start_percent
and end_percent
parameters to values that define the desired range of evolution.normalize
parameter to control the intensity and distribution of the noise, ensuring that the output meets your specific requirements.fallback_sonar_custom_noise
parameter to provide an alternative noise source, enhancing the robustness of the node.start_percent
or end_percent
values are outside the allowed range of 0.0 to 1.0.start_percent
and end_percent
values are within the range of 0.0 to 1.0.model
parameter is not provided.model
parameter.sonar_custom_noise
parameter for any issues and ensure that the fallback_sonar_custom_noise
parameter is correctly set.© Copyright 2024 RunComfy. All Rights Reserved.