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Dynamically load AI art model checkpoints based on frame number for seamless style transitions.
The chaosaiart_CheckpointLoader
node is designed to dynamically load checkpoints based on the frame number during the execution of an AI art generation process. This node is particularly useful for artists who want to apply different model checkpoints at various stages of their animation or frame sequence, allowing for a seamless transition between different styles or model capabilities. By leveraging this node, you can automate the process of switching checkpoints, ensuring that the appropriate model is loaded at the right time, thus enhancing the creative possibilities and efficiency of your workflow.
This parameter specifies the initial checkpoint to be used. It is a required parameter and serves as the default checkpoint if no other conditions are met. The value should be a valid checkpoint file from the list of available checkpoints.
This parameter allows you to specify a second checkpoint to be used starting from a particular frame. It is optional and can be set along with ckpt_2_Frame_start
to define when this checkpoint should be activated. The value should be a valid checkpoint file from the list of available checkpoints.
This integer parameter defines the frame number at which ckpt_2
should be activated. The default value is 0, with a minimum of 0 and a maximum of 150000. Adjusting this value allows you to control precisely when the second checkpoint is loaded.
Similar to ckpt_2
, this parameter specifies a third checkpoint to be used from a certain frame. It is optional and should be used in conjunction with ckpt_3_Frame_start
. The value should be a valid checkpoint file from the list of available checkpoints.
This integer parameter sets the frame number at which ckpt_3
should be activated. The default value is 0, with a minimum of 0 and a maximum of 150000. This allows for precise control over when the third checkpoint is loaded.
This parameter specifies a fourth checkpoint to be used from a certain frame. It is optional and should be used in conjunction with ckpt_4_Frame_start
. The value should be a valid checkpoint file from the list of available checkpoints.
This integer parameter sets the frame number at which ckpt_4
should be activated. The default value is 0, with a minimum of 0 and a maximum of 150000. This allows for precise control over when the fourth checkpoint is loaded.
This parameter specifies a fifth checkpoint to be used from a certain frame. It is optional and should be used in conjunction with ckpt_5_Frame_start
. The value should be a valid checkpoint file from the list of available checkpoints.
This integer parameter sets the frame number at which ckpt_5
should be activated. The default value is 0, with a minimum of 0 and a maximum of 150000. This allows for precise control over when the fifth checkpoint is loaded.
This parameter specifies a sixth checkpoint to be used from a certain frame. It is optional and should be used in conjunction with ckpt_6_Frame_start
. The value should be a valid checkpoint file from the list of available checkpoints.
This integer parameter sets the frame number at which ckpt_6
should be activated. The default value is 0, with a minimum of 0 and a maximum of 150000. This allows for precise control over when the sixth checkpoint is loaded.
This parameter specifies a seventh checkpoint to be used from a certain frame. It is optional and should be used in conjunction with ckpt_7_Frame_start
. The value should be a valid checkpoint file from the list of available checkpoints.
This integer parameter sets the frame number at which ckpt_7
should be activated. The default value is 0, with a minimum of 0 and a maximum of 150000. This allows for precise control over when the seventh checkpoint is loaded.
This parameter specifies an eighth checkpoint to be used from a certain frame. It is optional and should be used in conjunction with ckpt_8_Frame_start
. The value should be a valid checkpoint file from the list of available checkpoints.
This integer parameter sets the frame number at which ckpt_8
should be activated. The default value is 0, with a minimum of 0 and a maximum of 150000. This allows for precise control over when the eighth checkpoint is loaded.
This parameter specifies a ninth checkpoint to be used from a certain frame. It is optional and should be used in conjunction with ckpt_9_Frame_start
. The value should be a valid checkpoint file from the list of available checkpoints.
This integer parameter sets the frame number at which ckpt_9
should be activated. The default value is 0, with a minimum of 0 and a maximum of 150000. This allows for precise control over when the ninth checkpoint is loaded.
This output parameter provides detailed information about the currently active checkpoint, including the frame number, checkpoint name, and the positive and negative prompts being used. This information is useful for debugging and understanding the current state of the node.
This output parameter represents the loaded model from the active checkpoint. It is essential for generating the AI art and is used in conjunction with other components like CLIP and VAE.
This output parameter contains the encoded positive prompt, which is used to guide the AI model in generating the desired output. It is derived from the positive text prompt provided and encoded using the CLIP model.
This output parameter contains the encoded negative prompt, which is used to guide the AI model in avoiding certain features or styles in the generated output. It is derived from the negative text prompt provided and encoded using the CLIP model.
This output parameter represents the Variational Autoencoder (VAE) component of the loaded model. It is used in the generation process to decode latent representations into the final image output.
info
output to verify that the correct checkpoint and prompts are being used at each frame.ยฉ Copyright 2024 RunComfy. All Rights Reserved.