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Facilitates layer creation and management in RTX Remix for 3D graphics enhancement and modification.
The RTXRemixCreateLayer node is designed to facilitate the creation and management of layers within the RTX Remix framework, a toolset for enhancing and modifying 3D graphics. This node allows you to create new layers, which can be used for various purposes such as capturing, replacing, or working with textures and models in a 3D scene. By providing a structured way to define and manage these layers, the node helps streamline the process of organizing and manipulating graphical elements, making it easier to implement complex visual effects and modifications. The node's functionality is crucial for users looking to efficiently manage multiple layers and ensure that their 3D projects are organized and optimized for performance.
The layer_id
parameter is a string that uniquely identifies the layer you wish to create. It serves as a reference point for the layer within the RTX Remix framework, allowing you to manage and manipulate it effectively. This parameter is crucial for ensuring that each layer is distinct and can be easily accessed or modified in future operations. There is no specific minimum or maximum value, but it should be a unique string identifier.
The layer_type
parameter specifies the type of layer you are creating. It determines the layer's role and behavior within the 3D scene, such as whether it is used for capturing, replacing, or working with textures. The available options include "autoupscale," "capture_baker," "capture," "replacement," "workfile," and "None." Choosing the correct layer type is essential for ensuring that the layer functions as intended within your project.
The sublayer_position
parameter is an integer that indicates the position of the new layer within a hierarchy of sublayers. This parameter is important for organizing layers in a structured manner, allowing you to control the order and priority of layer operations. The value should be a non-negative integer, with 0 typically representing the topmost position.
The replace_existing
parameter is a boolean that determines whether an existing layer with the same layer_id
should be replaced. If set to True
, any existing layer with the same identifier will be overwritten by the new layer. This parameter is useful for updating layers without manually deleting them first. The default value is False
.
The set_edit_target
parameter is a boolean that specifies whether the newly created layer should be set as the current edit target. This means that subsequent operations will be applied to this layer by default. Setting this parameter to True
can streamline workflows by automatically focusing on the new layer. The default value is True
.
The parent_layer_id
parameter is an optional string that specifies the identifier of a parent layer. If provided, the new layer will be created as a sublayer of the specified parent, allowing for hierarchical organization of layers. This parameter is useful for creating complex layer structures and ensuring that related layers are grouped together.
The create_or_insert
parameter is a boolean that determines whether the layer should be created anew or inserted into an existing structure. If set to True
, the layer will be created; if False
, it will be inserted into an existing hierarchy. This parameter provides flexibility in how layers are managed and organized. The default value is True
.
The layer_id
output parameter returns the identifier of the newly created layer. This output is crucial for confirming the successful creation of the layer and for referencing it in subsequent operations. It ensures that you have a reliable way to access and manipulate the layer within the RTX Remix framework.
layer_id
is unique to avoid conflicts and ensure smooth layer management.layer_type
parameter to clearly define the purpose of each layer, which can help in organizing and optimizing your 3D project.sublayer_position
carefully to maintain a logical and efficient layer hierarchy, especially in complex projects.layer_id
or parent_layer_id
.layer_id
and parent_layer_id
values to ensure they are correct and correspond to existing layers. Adjust the parameters as needed to match the intended layer structure.<address>
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