ComfyUI > Nodes > ComfyUI-VideoHelperSuite > Load Audio (Path)πŸŽ₯πŸ…₯πŸ…—πŸ…’

ComfyUI Node: Load Audio (Path)πŸŽ₯πŸ…₯πŸ…—πŸ…’

Class Name

VHS_LoadAudio

Category
Video Helper Suite πŸŽ₯πŸ…₯πŸ…—πŸ…’
Author
Kosinkadink (Account age: 3725days)
Extension
ComfyUI-VideoHelperSuite
Latest Updated
2024-07-01
Github Stars
0.41K

How to Install ComfyUI-VideoHelperSuite

Install this extension via the ComfyUI Manager by searching for ComfyUI-VideoHelperSuite
  • 1. Click the Manager button in the main menu
  • 2. Select Custom Nodes Manager button
  • 3. Enter ComfyUI-VideoHelperSuite in the search bar
After installation, click the Restart button to restart ComfyUI. Then, manually refresh your browser to clear the cache and access the updated list of nodes.

Visit ComfyUI Online for ready-to-use ComfyUI environment

  • Free trial available
  • High-speed GPU machines
  • 200+ preloaded models/nodes
  • Freedom to upload custom models/nodes
  • 50+ ready-to-run workflows
  • 100% private workspace with up to 200GB storage
  • Dedicated Support

Run ComfyUI Online

Load Audio (Path)πŸŽ₯πŸ…₯πŸ…—πŸ…’ Description

Facilitates loading audio files from specified path for seamless integration into multimedia projects, supporting various formats and playback options.

Load Audio (Path)πŸŽ₯πŸ…₯πŸ…—πŸ…’:

The VHS_LoadAudio node is designed to facilitate the loading of audio files from a specified path, making it an essential tool for AI artists working with multimedia projects. This node allows you to seamlessly integrate audio into your workflows by providing a straightforward method to load various audio formats such as WAV, MP3, OGG, M4A, and FLAC. By leveraging this node, you can easily access and manipulate audio files, enhancing your creative projects with sound elements. The node's primary function is to load the audio file from the given path and optionally start playback from a specified time, ensuring flexibility and precision in audio handling.

Load Audio (Path)πŸŽ₯πŸ…₯πŸ…—πŸ…’ Input Parameters:

audio_file

This parameter specifies the path to the audio file you wish to load. It accepts a string input and supports various audio formats including WAV, MP3, OGG, M4A, and FLAC. The default value is set to "input/". The audio file path must be valid and accessible; otherwise, an error will be raised. This parameter is crucial as it determines the source of the audio data that will be loaded and processed by the node.

seek_seconds

This optional parameter allows you to specify the starting point for audio playback in seconds. It accepts a floating-point number with a default value of 0, meaning playback will start from the beginning of the audio file. The minimum value is 0, ensuring that the seek time does not fall outside the bounds of the audio file. This parameter is useful for scenarios where you need to skip a certain portion of the audio and start playback from a specific time.

Load Audio (Path)πŸŽ₯πŸ…₯πŸ…—πŸ…’ Output Parameters:

audio

The output parameter "audio" returns the loaded audio data encapsulated in a callable function. This function, when invoked, provides access to the audio waveform and other relevant audio properties. The output is of type "VHS_AUDIO", which is a custom type designed to handle audio data within the Video Helper Suite. This output is essential for further processing or playback of the loaded audio within your multimedia projects.

Load Audio (Path)πŸŽ₯πŸ…₯πŸ…—πŸ…’ Usage Tips:

  • Ensure that the audio file path provided is correct and accessible to avoid errors during the loading process.
  • Utilize the seek_seconds parameter to start playback from a specific point in the audio file, which can be particularly useful for skipping intros or unwanted sections.
  • Combine this node with other nodes in the Video Helper Suite to create complex multimedia workflows that integrate both audio and video elements seamlessly.

Load Audio (Path)πŸŽ₯πŸ…₯πŸ…—πŸ…’ Common Errors and Solutions:

audio_file is not a valid path: <audio_file>

  • Explanation: This error occurs when the specified audio file path is invalid or the file does not exist at the given location.
  • Solution: Verify that the audio file path is correct and that the file exists at the specified location. Ensure that the path is accessible and properly formatted.

Invalid audio file format

  • Explanation: This error occurs when the provided audio file is not in one of the supported formats (WAV, MP3, OGG, M4A, FLAC).
  • Solution: Ensure that the audio file is in one of the supported formats. Convert the file to a supported format if necessary before loading it with the node.

Seek time out of bounds

  • Explanation: This error occurs when the seek_seconds parameter is set to a value greater than the duration of the audio file.
  • Solution: Adjust the seek_seconds parameter to a value within the duration of the audio file. Check the length of the audio file and ensure the seek time is within valid bounds.

Load Audio (Path)πŸŽ₯πŸ…₯πŸ…—πŸ…’ Related Nodes

Go back to the extension to check out more related nodes.
ComfyUI-VideoHelperSuite
RunComfy

Β© Copyright 2024 RunComfy. All Rights Reserved.

RunComfy is the premier ComfyUI platform, offering ComfyUI online environment and services, along with ComfyUI workflows featuring stunning visuals.