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Facilitates scheduling and interpolation of values for latent inputs in batch processing, aiding AI artists in creating dynamic animations.
The BatchValueScheduleLatentInput
node is designed to facilitate the scheduling and interpolation of values over a series of frames, specifically for latent inputs in batch processing. This node is particularly useful for AI artists who need to animate or transition between different states or prompts over time. By providing a text-based schedule, you can define how values should change across frames, allowing for smooth and controlled animations. This node is essential for creating dynamic and evolving latent inputs, enhancing the creative possibilities in your AI-generated art projects.
The text
parameter is a string input where you define the schedule for the values. This schedule is typically written in a specific format that outlines how values should change over a series of frames. The text can include keyframes and interpolation methods to ensure smooth transitions. This parameter is crucial as it dictates the behavior of the value changes over time.
The max_frames
parameter is an integer that specifies the maximum number of frames over which the schedule will be applied. It determines the length of the animation or transition. The default value is 120, with a minimum of 1 and a maximum of 999999. This parameter is important for setting the duration of your animation.
The print_output
parameter is a boolean that, when set to true, will print the scheduled values to the console. This can be useful for debugging and verifying that the schedule is being applied correctly. The default value is false. This parameter helps in monitoring the node's execution and ensuring the values are as expected.
The FLOAT
output represents the interpolated value at the current frame. This value is derived from the schedule defined in the text
parameter and is crucial for driving the changes in the latent inputs over time.
The INT
output is the integer representation of the interpolated value at the current frame. This output is useful when you need a discrete value for certain operations or conditions in your animation workflow.
text
parameter is well-formatted and clearly defines the keyframes and interpolation methods to achieve smooth transitions.print_output
parameter to debug and verify your schedules, especially when working with complex animations.max_frames
parameter to match the length of your animation, ensuring that the schedule covers the entire duration.text
parameter contains a schedule that is not properly formatted.max_frames
parameter is set to a value outside the allowed range (1 to 999999).max_frames
parameter to a value within the allowed range.text
parameter for any errors and ensure they are correctly defined for smooth interpolation.© Copyright 2024 RunComfy. All Rights Reserved.