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Create tile masks for selective image processing with optional blending for seamless transitions.
The ETN_GenerateTileMask node is designed to create a mask for a specific tile within a tiled layout. This node is particularly useful for AI artists who need to isolate or highlight specific regions of an image for further processing or manipulation. By generating a mask for a tile, you can apply effects, transformations, or other operations selectively, ensuring that only the desired area is affected. The node offers an optional blending feature, which can smooth the edges of the mask, providing a more seamless transition between masked and unmasked areas. This capability is essential for creating high-quality, professional-looking results in your AI art projects.
The layout
parameter specifies the tile layout configuration that defines how the image is divided into tiles. This parameter is crucial as it determines the size, position, and arrangement of the tiles within the image. The layout must be provided in a format that the node can interpret, typically as a TILE_LAYOUT
object.
The index
parameter indicates the specific tile within the layout for which the mask should be generated. It is an integer value with a minimum of 0, representing the first tile. The index allows you to target a particular tile, enabling precise control over which part of the image is masked.
The blend
parameter is optional and is a boolean value that determines whether the edges of the mask should be blended. When set to True
, the mask edges are smoothed, creating a more gradual transition between masked and unmasked areas. This can be particularly useful for avoiding harsh edges and achieving a more natural look. The default value is False
, meaning no blending is applied unless specified.
The output of the ETN_GenerateTileMask node is a MASK
, which is a binary or grayscale image where the specified tile is highlighted. The mask can be used in subsequent nodes to apply effects or transformations selectively to the masked area. The mask's value is 1 (or white) in the region corresponding to the tile and 0 (or black) elsewhere, with potential blending effects if the blend
parameter is enabled.
index
parameter to target specific tiles within your layout, allowing for precise control over which areas of the image are masked.blend
parameter to smooth the edges of the mask, which can help create more natural transitions and avoid harsh lines in your final image.index
parameter is set to a value that is outside the range of available tiles in the layout.index
value is within the valid range, starting from 0 up to the number of tiles minus one.layout
parameter is missing or not correctly specified.TILE_LAYOUT
object to the layout
parameter to define the tile configuration.blend
parameter is not a boolean value.blend
parameter is set to either True
or False
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