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Enhances animation workflow by integrating camera control with AnimateDiff keyframes for dynamic animations.
The ADE_CameraCtrlAnimateDiffKeyframe
node is designed to enhance your animation workflow by integrating camera control capabilities with AnimateDiff keyframes. This node allows you to create and manage keyframes that include camera control parameters, enabling more dynamic and visually appealing animations. By leveraging this node, you can seamlessly blend camera movements and effects with your animation sequences, providing a higher level of control and creativity. The primary goal of this node is to facilitate the creation of complex animations with synchronized camera movements, making it an essential tool for AI artists looking to add depth and motion to their projects.
This parameter defines the starting point of the keyframe as a percentage of the total animation duration. It allows you to specify when the keyframe should be applied within the animation timeline. The value ranges from 0.0 to 1.0, with a default of 0.0. Adjusting this parameter helps in synchronizing the keyframe with specific moments in your animation.
This optional parameter accepts a collection of previously defined AnimateDiff keyframes (AD_KEYFRAMES
). It allows you to build upon existing keyframes, ensuring continuity and coherence in your animation sequence. If not provided, a new keyframe group will be created.
This optional parameter can be a float or a tensor, representing the scale multiplier values. It controls the scaling effect applied to the animation at the keyframe. By adjusting this parameter, you can create zoom-in or zoom-out effects, adding a dynamic visual element to your animation.
This optional parameter can be a float or a tensor, representing the effect multiplier values. It allows you to apply various effects to the animation at the keyframe, enhancing the visual appeal and complexity of your animation.
This optional parameter can be a float or a tensor, representing the camera control multiplier values. It provides control over camera-specific parameters, such as position, rotation, and other camera effects, enabling precise camera movements and transitions within your animation.
This boolean parameter determines whether missing keyframe parameters should be inherited from previous keyframes. The default value is True
. Enabling this option ensures that your animation maintains consistency by carrying forward parameters from earlier keyframes when they are not explicitly defined.
This integer parameter specifies the number of steps to guarantee for the keyframe. It ensures that the keyframe is applied for a minimum number of steps, providing stability and consistency in the animation. The value ranges from 0 to a large maximum value (BIGMAX
), with a default of 1.
The output of this node is a collection of AnimateDiff keyframes (AD_KEYFRAMES
). This output includes the newly created keyframe with the specified parameters, integrated into the existing keyframe group if provided. The keyframes can then be used in subsequent nodes to apply the defined animation and camera control effects, enabling a cohesive and dynamic animation sequence.
start_percent
values are evenly distributed across the animation timeline.scale_multival
and effect_multival
parameters to add visual interest and depth to your animations, experimenting with different values to achieve the desired effects.inherit_missing
parameter to maintain consistency and avoid abrupt changes between keyframes.has_index
method to check the validity of the index before accessing it.scale_multival
, effect_multival
, and cameractrl_multival
should be either floats or tensors.© Copyright 2024 RunComfy. All Rights Reserved.