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Create complex camera movements with combined motions for advanced animation and visual effects.
The ADE_CameraPoseAdvanced node is designed to create advanced camera control poses for use in animation and visual effects. This node allows you to combine multiple types of camera motions, each with its own strength, to generate complex and dynamic camera movements. By leveraging this node, you can achieve sophisticated camera animations that enhance the visual storytelling of your projects. The node is particularly useful for AI artists looking to add intricate camera dynamics to their animations without needing to manually keyframe each movement. It simplifies the process of creating smooth and professional-looking camera transitions, making it an essential tool for advanced animation workflows.
This parameter specifies the first type of camera motion to be applied. It determines the initial movement pattern of the camera, such as panning, tilting, or zooming. The available options are predefined motion types that can be selected based on the desired effect.
This parameter specifies the second type of camera motion to be applied. It allows you to layer another movement pattern on top of the first, enabling more complex animations. The available options are similar to those for motion_type1.
This parameter specifies the third type of camera motion to be applied. Adding a third motion type can further enhance the complexity and fluidity of the camera movement. The available options are similar to those for motion_type1.
This parameter specifies the fourth type of camera motion to be applied. It provides additional layering for even more intricate camera animations. The available options are similar to those for motion_type1.
This parameter specifies the fifth type of camera motion to be applied. It allows for further customization and complexity in the camera movement. The available options are similar to those for motion_type1.
This parameter specifies the sixth type of camera motion to be applied. It offers the highest level of customization by allowing up to six different motion types to be combined. The available options are similar to those for motion_type1.
This parameter controls the speed of the camera movement. It is a float value that can range from -100.0 to 100.0, with a default value of 1.0. Adjusting the speed can make the camera movement faster or slower, depending on the desired effect.
This parameter specifies the length of the animation in frames. It is an integer value with a default of 16. The frame length determines how long the camera movement will last, allowing you to synchronize it with other elements in your animation.
This optional parameter allows you to input a list of previous camera poses. If provided, the new camera poses will be combined with these previous poses to create a seamless transition. This is useful for creating continuous camera movements across multiple segments of your animation.
This parameter controls the strength of the first camera motion type. It is a float value with a default of 1.0. Adjusting the strength allows you to fine-tune the impact of each motion type on the overall camera movement.
This parameter controls the strength of the second camera motion type. It is a float value with a default of 1.0. Similar to strength1, it allows for fine-tuning the impact of the second motion type.
This parameter controls the strength of the third camera motion type. It is a float value with a default of 1.0. Adjusting this parameter allows for further customization of the camera movement.
This parameter controls the strength of the fourth camera motion type. It is a float value with a default of 1.0. It provides additional control over the complexity of the camera animation.
This parameter controls the strength of the fifth camera motion type. It is a float value with a default of 1.0. Adjusting this parameter allows for even more intricate camera movements.
This parameter controls the strength of the sixth camera motion type. It is a float value with a default of 1.0. It offers the highest level of customization for the camera animation.
The output parameter is a list of camera control poses. These poses represent the combined and interpolated camera movements based on the input parameters. The output can be used directly in your animation workflow to achieve the desired camera dynamics. The poses are formatted in a way that is compatible with other nodes and tools in the Animate Diff ecosystem, ensuring seamless integration and application.
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