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Generate basic camera control poses for smooth and controlled camera movements in animations, simplifying the process for AI artists.
The ADE_CameraPoseBasic node is designed to create basic camera control poses for animation sequences. This node is particularly useful for AI artists who want to generate smooth and controlled camera movements in their animations. By specifying the type of motion, speed, and frame length, you can easily create a series of camera poses that can be used to enhance the visual storytelling of your animation. The node simplifies the process of generating camera poses, making it accessible even to those without a deep technical background. It ensures that your camera movements are consistent and fluid, adding a professional touch to your animated projects.
This parameter specifies the type of motion you want the camera to perform. The available options are predefined motion types that dictate how the camera will move during the animation. Choosing the right motion type is crucial as it directly impacts the style and feel of the camera movement in your animation.
The speed parameter controls the velocity of the camera movement. It accepts a float value with a default of 1.0, a minimum of -100.0, and a maximum of 100.0. Adjusting the speed allows you to fine-tune how fast or slow the camera moves, giving you control over the pacing of your animation.
This parameter defines the number of frames over which the camera motion will be spread. It accepts an integer value with a default of 16. The frame length determines the duration of the camera movement, allowing you to control how long the camera takes to complete its motion.
The prev_poses parameter is optional and accepts a list of lists of floats. This parameter allows you to input previous camera poses, which will be combined with the new poses generated by this node. Using this parameter can help maintain continuity in camera movements across different segments of your animation.
The output of this node is a set of camera control poses, represented as CAMERACTRL_POSES. These poses define the camera's position and orientation at each frame, enabling smooth and controlled camera movements in your animation. The generated poses can be directly used in your animation pipeline to achieve the desired camera effects.
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