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Replace existing noise in tensor with new noise based on mask for controlled noise application in AI-generated art.
The ADE_NoiseLayerReplace node is designed to replace existing noise in a tensor with new noise, based on a specified mask. This node is particularly useful in scenarios where you need to control the noise patterns in your AI-generated art, ensuring that specific areas of your image or animation are altered while others remain unchanged. By leveraging this node, you can achieve more precise and controlled noise application, enhancing the overall quality and consistency of your creative outputs. The main goal of this node is to provide a straightforward method to replace noise in a targeted manner, making it an essential tool for AI artists looking to refine their work.
This parameter specifies the type of noise to be generated. The noise type determines the characteristics of the noise pattern that will be applied to the tensor. Different noise types can produce varying visual effects, so choosing the appropriate noise type is crucial for achieving the desired artistic outcome. There are no specific minimum, maximum, or default values provided for this parameter, as it depends on the available noise types in your implementation.
The batch_offset parameter is used to offset the batch of noise being generated. This can be useful when working with multiple batches of data, ensuring that each batch receives a unique noise pattern. The batch offset helps in maintaining diversity in noise application across different batches. There are no specific minimum, maximum, or default values provided for this parameter.
This parameter allows you to override the seed generation method. By specifying a different seed generation method, you can control the randomness and reproducibility of the noise patterns. This is particularly useful when you need consistent noise patterns across different runs or when experimenting with different noise generation techniques. There are no specific minimum, maximum, or default values provided for this parameter.
The seed_offset parameter is used to offset the seed value for noise generation. This helps in creating variations in the noise patterns by slightly altering the seed value. The seed offset ensures that even with the same initial seed, you can produce different noise patterns by applying an offset. There are no specific minimum, maximum, or default values provided for this parameter.
This optional parameter allows you to override the seed value used for noise generation. By providing a specific seed value, you can ensure that the noise pattern is consistent and reproducible. This is useful when you need to achieve the same noise pattern across different runs or when collaborating with others who need to replicate your results. If not provided, the default behavior is to use the seed value generated by the seed generation method.
The mask parameter is a tensor that specifies the areas where the new noise should be applied. The mask helps in targeting specific regions of the tensor for noise replacement, allowing for more precise and controlled noise application. Areas with a mask value of 1 will receive the new noise, while areas with a mask value of 0 will retain the old noise. There are no specific minimum, maximum, or default values provided for this parameter.
The output parameter is a tensor containing the noise pattern after applying the replacement. This tensor reflects the new noise applied to the specified areas, as defined by the mask. The output noise tensor is crucial for further processing or rendering in your AI art pipeline, ensuring that the desired noise patterns are accurately represented in the final output.
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