ComfyUI > Nodes > ComfyUI-JakeUpgrade > Animation Prompt JKšŸ‰

ComfyUI Node: Animation Prompt JKšŸ‰

Class Name

Animation Prompt JK

Category
šŸ‰ JK/ā²ļø Animation
Author
jakechai (Account age: 1902days)
Extension
ComfyUI-JakeUpgrade
Latest Updated
2025-05-20
Github Stars
0.08K

How to Install ComfyUI-JakeUpgrade

Install this extension via the ComfyUI Manager by searching for ComfyUI-JakeUpgrade
  • 1. Click the Manager button in the main menu
  • 2. Select Custom Nodes Manager button
  • 3. Enter ComfyUI-JakeUpgrade in the search bar
After installation, click the Restart button to restart ComfyUI. Then, manually refresh your browser to clear the cache and access the updated list of nodes.

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Animation Prompt JKšŸ‰ Description

Facilitates dynamic prompt creation for evolving animation sequences with keyframes and varying visual elements.

Animation Prompt JKšŸ‰:

The Animation Prompt JK node is designed to facilitate the creation of dynamic and evolving prompts for animation sequences. This node allows you to define keyframes with specific prompts that change over time, enabling the generation of complex animations with varying visual elements. By leveraging this node, you can create animations that transition smoothly between different states, enhancing the visual storytelling and artistic expression in your projects. The main goal of this node is to provide a flexible and intuitive way to animate prompts, making it easier to achieve desired visual effects and narrative progressions.

Animation Prompt JKšŸ‰ Input Parameters:

input_mode

The input_mode parameter determines the mode of input for the prompts. It can be set to either "simple" or "advanced". In "simple" mode, only positive prompts are required, while in "advanced" mode, both positive and negative prompts are needed. This parameter impacts how the prompts are structured and used in the animation sequence.

prompt_pos_pre

The prompt_pos_pre parameter is a string input that specifies the initial positive prompt to be used before the animation starts. This prompt sets the initial state of the animation and provides a baseline for the subsequent keyframes.

prompt_neg_pre

The prompt_neg_pre parameter is a string input that specifies the initial negative prompt to be used before the animation starts. This prompt is used to define elements that should be avoided or minimized in the initial state of the animation.

prompt_pos_app

The prompt_pos_app parameter is a string input that specifies the positive prompt to be applied after the animation ends. This prompt sets the final state of the animation and provides a conclusion to the sequence.

prompt_neg_app

The prompt_neg_app parameter is a string input that specifies the negative prompt to be applied after the animation ends. This prompt is used to define elements that should be avoided or minimized in the final state of the animation.

keyframe_count

The keyframe_count parameter is an integer input that specifies the number of keyframes in the animation sequence. It determines how many distinct points of change will be defined in the animation. The minimum value is 1, the maximum value is 20, and the default value is 3.

keyframe_frame_<i>

The keyframe_frame_`` parameters are integer inputs that specify the frame number for each keyframe. These parameters define the specific points in time where the prompts will change. The default values are set incrementally, starting from 0 and increasing by 8 for each subsequent keyframe.

keyframe_value_<i>

The keyframe_value_`` parameters are float inputs that specify the value associated with each keyframe. These values represent the specific prompts to be used at each keyframe. The default value for each keyframe is 0.0.

prompt_pos_<i>

The prompt_pos_`` parameters are string inputs that specify the positive prompts for each keyframe. These prompts define the desired elements to be included in the animation at each keyframe.

prompt_neg_<i>

The prompt_neg_`` parameters are string inputs that specify the negative prompts for each keyframe. These prompts define the elements to be avoided or minimized in the animation at each keyframe.

Animation Prompt JKšŸ‰ Output Parameters:

pre_prompt

The pre_prompt output is a string that combines the initial positive and negative prompts, setting the initial state of the animation. It provides a baseline for the animation sequence.

post_prompt

The post_prompt output is a string that combines the final positive and negative prompts, setting the final state of the animation. It provides a conclusion to the animation sequence.

animate_prompt

The animate_prompt output is a string that combines the positive and negative prompts for all keyframes, defining the entire animation sequence. It provides a detailed structure for the animation, specifying how the prompts change over time.

Animation Prompt JKšŸ‰ Usage Tips:

  • To create smooth transitions in your animation, ensure that the keyframe values are incrementally adjusted to avoid abrupt changes.
  • Use the "advanced" input mode to have more control over the animation by specifying both positive and negative prompts for each keyframe.
  • Experiment with different keyframe counts and frame numbers to achieve the desired pacing and timing for your animation.

Animation Prompt JKšŸ‰ Common Errors and Solutions:

"Invalid keyframe count"

  • Explanation: The keyframe count specified is outside the allowed range (1-20).
  • Solution: Ensure that the keyframe count is set between 1 and 20.

"Missing keyframe value"

  • Explanation: One or more keyframe values are not specified.
  • Solution: Ensure that all keyframe values are provided for the specified keyframe count.

"Invalid input mode"

  • Explanation: The input mode specified is not recognized.
  • Solution: Ensure that the input mode is set to either "simple" or "advanced".

Animation Prompt JKšŸ‰ Related Nodes

Go back to the extension to check out more related nodes.
ComfyUI-JakeUpgrade
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