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Automates loading and processing of animation frames from directory for seamless integration into projects.
The CR Load Animation Frames node is designed to facilitate the loading of animation frames from a specified directory, enabling you to seamlessly integrate a sequence of images into your animation projects. This node is particularly useful for AI artists who need to process and manipulate a series of frames for animation purposes. By automating the loading process, it saves time and ensures consistency across frames, allowing you to focus on the creative aspects of your work. The node reads images from a directory, converts them into a format suitable for further processing, and returns them as a stack of frames. This functionality is essential for tasks that require frame-by-frame analysis or manipulation, such as video editing, animation creation, and other multimedia projects.
This parameter specifies the folder containing the sequence of images to be loaded. It is crucial to ensure that the folder path is correct and accessible, as the node will read the images from this location. The images should be named in a way that allows them to be sorted correctly, typically using a numerical sequence in their filenames.
This parameter determines the starting index of the frames to be loaded from the specified folder. It allows you to skip a certain number of initial frames if needed. The default value is 1, and it can be adjusted based on your requirements. The minimum value is 1, and there is no strict maximum value, but it should not exceed the total number of frames in the folder.
This parameter sets the maximum number of frames to be loaded from the specified folder. It helps in limiting the number of frames processed, which can be useful for performance optimization. The default value is not specified, but it should be set according to the needs of your project. The minimum value is 1, and the maximum value depends on the total number of frames available in the folder.
This output parameter returns a stack of loaded frames as a tensor. Each frame is converted to an RGB format and normalized to a range of 0 to 1. The frames are then stacked together, making them ready for further processing or analysis. This output is essential for any subsequent operations that require access to the individual frames of the animation.
This output parameter provides a URL to the documentation or help page for the node. It is useful for users who need additional information or guidance on how to use the node effectively. The URL points to a wiki page that contains detailed instructions and examples.
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