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Enhance AI-generated art with controlled noise variations for diverse and dynamic outputs.
KSamplerVariationsWithNoise+ is a powerful node designed to enhance your AI-generated art by introducing controlled noise variations during the sampling process. This node allows you to create more diverse and interesting outputs by injecting noise at specific stages of the sampling process, which can help in achieving unique artistic effects and variations. The primary goal of this node is to provide a mechanism for adding noise in a structured manner, enabling you to explore a wider range of creative possibilities. By leveraging this node, you can fine-tune the noise injection to balance between the original image and the desired variations, resulting in more dynamic and visually appealing artworks.
This parameter specifies the AI model to be used for the sampling process. The model is responsible for generating the latent image and applying the noise variations. It is crucial to select a model that aligns with your artistic goals and the type of output you desire.
The latent image is the initial image representation in the latent space that will be processed by the node. This parameter serves as the starting point for the noise injection and sampling process. The quality and characteristics of the latent image will significantly influence the final output.
The noise seed is an integer value used to initialize the random number generator for noise creation. It ensures reproducibility of the noise patterns. The default value is 0, with a minimum of 0 and a maximum of 0xffffffffffffffff. Changing the noise seed will result in different noise patterns and variations.
This parameter defines the number of steps to be taken during the sampling process. It controls the granularity of the noise injection and the overall refinement of the output. The default value is 20, with a minimum of 1 and a maximum of 10000. More steps generally lead to finer details and smoother transitions.
The cfg (classifier-free guidance) parameter adjusts the strength of the guidance applied during sampling. It influences how closely the output adheres to the conditioning inputs. The default value is 8.0, with a minimum of 0.0 and a maximum of 100.0, adjustable in steps of 0.1.
This parameter specifies the sampling algorithm to be used. Different samplers can produce varying artistic effects and levels of detail. It is important to choose a sampler that complements your artistic vision.
The scheduler parameter determines the schedule for noise injection and denoising steps. It controls the timing and sequence of operations during the sampling process, affecting the final output's appearance.
This parameter provides positive conditioning inputs that guide the sampling process towards desired features and characteristics. It helps in emphasizing specific aspects of the output.
The negative parameter provides negative conditioning inputs that guide the sampling process away from undesired features and characteristics. It helps in suppressing unwanted elements in the output.
The variation seed is an integer value used to initialize the random number generator for creating variation noise. It ensures reproducibility of the variation patterns. The default value is 0, with a minimum of 0 and a maximum of 0xffffffffffffffff. Changing the variation seed will result in different variation patterns.
This parameter controls the strength of the variation noise injected into the latent image. It determines the balance between the original image and the variations. A higher value results in more pronounced variations. The value ranges from 0.0 to 1.0.
The cfg_scale parameter adjusts the scaling factor for the classifier-free guidance during the variation stage. It influences the strength of the guidance applied to the variations. The default value is 1.0, with a minimum of 1.0.
This parameter specifies the sampling algorithm to be used for the variation stage. The default value is "dpmpp_2m_sde". Different samplers can produce varying artistic effects and levels of detail during the variation stage.
The output of the KSamplerVariationsWithNoise+ node is a latent image that has undergone the noise injection and sampling process. This latent image contains the final artistic output with the applied noise variations. It can be further processed or converted to a visible image using appropriate tools.
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