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Facilitates smooth frame transitions with advanced interpolation for seamless animations in multimedia projects.
The Interpolate Clip Sequential (mtb) node is designed to facilitate the smooth transition between different frames or clips in a sequence, making it an essential tool for AI artists working on animations or video projects. This node leverages advanced interpolation techniques to generate intermediate frames, ensuring a seamless and fluid visual experience. By interpolating between key frames, it helps in creating high-quality animations without the need for manual frame-by-frame adjustments. This node is particularly beneficial for projects that require smooth motion and continuity, such as animated films, video games, and other multimedia applications. Its primary goal is to enhance the visual appeal and coherence of sequential frames, making it easier for artists to achieve professional-grade results with minimal effort.
This parameter represents the first latent vector in the interpolation process. It is a required input and should be of type LATENT
. The latent vector A serves as the starting point for the interpolation, and its values will be blended with those of the latent vector B based on the interpolation factor t.
This parameter represents the second latent vector in the interpolation process. It is a required input and should be of type LATENT
. The latent vector B serves as the ending point for the interpolation, and its values will be blended with those of the latent vector A based on the interpolation factor t.
This parameter is a floating-point value that determines the interpolation factor between the latent vectors A and B. It is a required input and should be of type FLOAT
. The value of t ranges from 0.0 to 1.0, with a default value of 0.5. A value of 0.0 means the output will be identical to latent vector A, while a value of 1.0 means the output will be identical to latent vector B. Intermediate values will produce a blend of the two latent vectors.
The output of this node is a single latent vector of type LATENT
. This latent vector is the result of the linear interpolation between the input latent vectors A and B, based on the interpolation factor t. The output latent vector can be used in subsequent nodes or processes to generate the desired intermediate frames or clips, ensuring smooth transitions and continuity in the visual sequence.
LATENT
. Verify that the input data is correctly formatted and compatible with the node's requirements.© Copyright 2024 RunComfy. All Rights Reserved.