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Facilitates integration of 3D elements into AI art projects, converting models into images for blending with 2D artwork.
The 3DImage node is designed to facilitate the integration of 3D elements into your AI art projects. This node allows you to upload 3D models and optionally apply materials to them, converting these inputs into a series of images and masks that can be further manipulated or used in your compositions. By leveraging this node, you can seamlessly blend 3D objects with 2D images, enhancing the depth and realism of your artwork. The primary goal of the 3DImage node is to provide a straightforward method for incorporating 3D assets into your creative workflow, making it easier to achieve complex visual effects without requiring extensive technical knowledge.
This parameter accepts a 3D model file, which serves as the primary input for the node. The 3D model can be in various formats, and it will be processed to generate the corresponding images and masks. The quality and complexity of the 3D model will directly impact the output, so it is essential to choose a model that aligns with your artistic vision.
This optional parameter allows you to apply a material or texture to the 3D model. By providing an image file, you can enhance the appearance of the 3D object, adding details such as colors, patterns, or surface textures. This can significantly improve the visual appeal of the final output, making the 3D elements more realistic and integrated into your artwork.
This output provides the rendered image of the 3D model. It represents the visual appearance of the 3D object after processing, including any applied materials. This image can be used directly in your compositions or further edited to achieve the desired effect.
The MASK output is a binary image that highlights the areas of the rendered image where the 3D model is present. This mask can be used for various purposes, such as isolating the 3D object from the background or applying additional effects selectively.
The BG_IMAGE output provides the background image used during the rendering of the 3D model. This can be useful if you need to separate the background from the 3D object or if you want to replace the background with a different image.
This output returns the material or texture applied to the 3D model. It allows you to verify the material used and make adjustments if necessary. This can be particularly useful when experimenting with different textures to achieve the best visual result.
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