ComfyUI > Nodes > AnimateDiff Evolved > Apply AnimateLCM-I2V Model 🎭🅐🅓②

ComfyUI Node: Apply AnimateLCM-I2V Model 🎭🅐🅓②

Class Name

ADE_ApplyAnimateLCMI2VModel

Category
Animate Diff 🎭🅐🅓/② Gen2 nodes ②/AnimateLCM-I2V
Author
Kosinkadink (Account age: 3712days)
Extension
AnimateDiff Evolved
Latest Updated
2024-06-17
Github Stars
2.24K

How to Install AnimateDiff Evolved

Install this extension via the ComfyUI Manager by searching for AnimateDiff Evolved
  • 1. Click the Manager button in the main menu
  • 2. Select Custom Nodes Manager button
  • 3. Enter AnimateDiff Evolved in the search bar
After installation, click the Restart button to restart ComfyUI. Then, manually refresh your browser to clear the cache and access the updated list of nodes.

Visit ComfyUI Online for ready-to-use ComfyUI environment

  • Free trial available
  • High-speed GPU machines
  • 200+ preloaded models/nodes
  • Freedom to upload custom models/nodes
  • 50+ ready-to-run workflows
  • 100% private workspace with up to 200GB storage
  • Dedicated Support

Run ComfyUI Online

Apply AnimateLCM-I2V Model 🎭🅐🅓② Description

Integrate motion models with image encoders for dynamic animation effects in AnimateLCM-I2V framework.

Apply AnimateLCM-I2V Model 🎭🅐🅓②:

The ADE_ApplyAnimateLCMI2VModel node is designed to integrate and apply motion models that include image encoders within the AnimateLCM-I2V framework. This node is essential for AI artists who want to enhance their animations by leveraging advanced motion models that can process and encode images, thereby adding dynamic and realistic motion effects to their projects. By using this node, you can seamlessly apply these sophisticated motion models to your animations, ensuring that the resulting visuals are both high-quality and visually compelling. The node ensures that the selected motion model is compatible and contains the necessary image encoder, providing a streamlined and efficient workflow for integrating motion effects into your animations.

Apply AnimateLCM-I2V Model 🎭🅐🅓② Input Parameters:

motion_model

The motion_model parameter specifies the motion model to be applied. This model must include an image encoder to be compatible with the ADE_ApplyAnimateLCMI2VModel node. The motion model is responsible for defining the motion dynamics and effects that will be applied to the animation. Ensure that the selected model is an AnimateLCM-I2V model with the required image encoder to avoid compatibility issues.

ref_latent

The ref_latent parameter is a dictionary containing reference latent samples. These samples are used by the motion model to generate the motion effects. The reference latent samples provide a baseline for the motion model to work from, ensuring that the generated motion is consistent with the desired visual style and characteristics.

ref_drift

The ref_drift parameter is a float value that specifies the amount of drift to be applied to the reference latent samples. The drift value can range from 0.0 to 1.0, with 0.0 indicating no drift and 1.0 indicating maximum drift. This parameter allows you to control the degree of variation in the motion effects, providing flexibility in the animation's visual dynamics.

apply_ref_when_disabled

The apply_ref_when_disabled parameter is a boolean that determines whether the reference latent samples should be applied even when the motion model is disabled. If set to True, the reference samples will be applied regardless of the motion model's state. This parameter is useful for maintaining consistency in the animation when the motion model is temporarily disabled.

start_percent

The start_percent parameter is a float value that defines the starting point of the motion effect as a percentage of the animation's duration. The value ranges from 0.0 to 1.0, with 0.0 representing the start of the animation and 1.0 representing the end. This parameter allows you to specify when the motion effect should begin within the animation timeline.

end_percent

The end_percent parameter is a float value that defines the ending point of the motion effect as a percentage of the animation's duration. The value ranges from 0.0 to 1.0, with 0.0 representing the start of the animation and 1.0 representing the end. This parameter allows you to specify when the motion effect should end within the animation timeline.

motion_lora

The motion_lora parameter is an optional MotionLoraList that contains additional motion lora patches to be applied to the motion model. These patches can modify or enhance the motion effects generated by the model, providing additional customization options for the animation.

ad_keyframes

The ad_keyframes parameter is an optional ADKeyframeGroup that specifies keyframes for the animation. Keyframes define specific points in the animation where certain properties or effects should be applied, allowing for precise control over the motion dynamics.

scale_multival

The scale_multival parameter is an optional value that specifies the scaling factor for the motion effects. This parameter allows you to adjust the intensity of the motion effects, providing control over the overall impact of the motion on the animation.

effect_multival

The effect_multival parameter is an optional value that specifies the effect multiplier for the motion effects. This parameter allows you to adjust the strength of the motion effects, providing additional control over the visual dynamics of the animation.

prev_m_models

The prev_m_models parameter is an optional MotionModelGroup that contains previously applied motion models. This parameter allows you to build upon existing motion effects by applying additional models, creating complex and layered motion dynamics in the animation.

Apply AnimateLCM-I2V Model 🎭🅐🅓② Output Parameters:

MOTION_MODEL_ADE

The MOTION_MODEL_ADE output parameter represents the applied motion model with the integrated image encoder. This output is essential for further processing and rendering of the animation, as it contains the necessary motion dynamics and effects that have been applied to the animation.

Apply AnimateLCM-I2V Model 🎭🅐🅓② Usage Tips:

  • Ensure that the selected motion model includes an image encoder to avoid compatibility issues.
  • Use the ref_drift parameter to control the variation in motion effects, adjusting it based on the desired visual dynamics.
  • Utilize keyframes (ad_keyframes) to precisely control the application of motion effects at specific points in the animation.
  • Experiment with scale_multival and effect_multival to fine-tune the intensity and strength of the motion effects.

Apply AnimateLCM-I2V Model 🎭🅐🅓② Common Errors and Solutions:

Motion model does not contain an img_encoder

  • Explanation: The selected motion model does not include an image encoder, which is required for the ADE_ApplyAnimateLCMI2VModel node.
  • Solution: Ensure that the selected motion model is an AnimateLCM-I2V model with the necessary image encoder.

Passed-in motion model was expected to have an img_encoder, but did not

  • Explanation: The motion model provided to the node does not have the required image encoder.
  • Solution: Verify that the motion model includes an image encoder and is compatible with the ADE_ApplyAnimateLCMI2VModel node.

Motion model is not an AnimateLCM-I2V model

  • Explanation: The selected motion model is not of the AnimateLCM-I2V format, which is required for this node.
  • Solution: Select a motion model that is specifically designed for the AnimateLCM-I2V framework.

Apply AnimateLCM-I2V Model 🎭🅐🅓② Related Nodes

Go back to the extension to check out more related nodes.
AnimateDiff Evolved
RunComfy

© Copyright 2024 RunComfy. All Rights Reserved.

RunComfy is the premier ComfyUI platform, offering ComfyUI online environment and services, along with ComfyUI workflows featuring stunning visuals.