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Manage sequence of prompts for animation workflows, automating transitions based on frame count for AI artists.
The PromptStackManager node is designed to manage a sequence of prompts for animation workflows, allowing you to cycle through different prompts based on a frame count derived from a seed input. This node is particularly useful for AI artists who need to automate the transition between various prompts in a structured manner. By organizing prompts in a stack and determining the current and previous prompts based on the frame count, it ensures a smooth and predictable flow of prompts, enhancing the creative process in animation projects.
This parameter accepts a multiline string where each line represents a different prompt. The prompts are cycled through based on the frame count. This allows you to define a sequence of prompts that will be used in your animation. The default value is "Prompt 1\nPrompt 2\nPrompt 3", and it does not support dynamic prompts.
This integer parameter specifies the number of frames each prompt should be displayed for before moving to the next prompt. It controls the duration of each prompt in the sequence. The default value is 1, with a minimum of 1 and a maximum of 1000, allowing for fine-tuned control over the prompt transitions.
The seed is an integer that influences the starting point of the frame count, ensuring that the prompt sequence can be consistently reproduced. It helps in generating a predictable sequence of prompts based on the initial seed value. The default value is 0, with a range from 0 to 1,000,000.
This output provides the prompt that corresponds to the current frame based on the seed and frames per prompt. It is the prompt that should be used at the current point in the animation sequence.
This output gives the prompt that was used in the previous frame, allowing for a smooth transition between prompts. If the current frame is the first frame, it will return the same prompt as the current prompt.
This integer output indicates the current frame number within the prompt sequence. It helps in tracking the progress of the animation and understanding which prompt is currently active.
frames_per_prompt
parameter to control the pacing of your animation. For slower transitions, increase the number of frames per prompt.seed
parameter to reproduce specific sequences of prompts, which can be useful for debugging or creating consistent animations.class_type
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