Visit ComfyUI Online for ready-to-use ComfyUI environment
Extract conditioning states from schedule for AI art transitions/animations efficiently.
The KfGetScheduleConditionSlice
node is designed to extract a series of conditioning states from a given schedule over a specified range of time. This node is particularly useful for AI artists who need to evaluate and interpolate conditioning data at multiple time points, enabling the creation of smooth transitions and animations in their projects. By leveraging this node, you can efficiently generate a batch of conditioning states, which can be used to control various aspects of your AI-generated art, such as style, content, or other parameters that change over time. The node simplifies the process of slicing the schedule into manageable segments, ensuring that the conditioning data is accurately evaluated and interpolated at each specified time point.
The schedule
parameter represents the input schedule from which the conditioning states will be extracted. This schedule contains the predefined conditioning data that changes over time. The schedule is essential for determining the conditioning states at various time points, and it must be provided for the node to function correctly.
The start
parameter specifies the starting time point for the slice of the schedule. It is a floating-point value with a default of 0. This parameter determines the initial time from which the conditioning states will be evaluated. Adjusting the start
value allows you to control the beginning of the time range for the slice.
The step
parameter defines the interval between consecutive time points within the specified range. It is a floating-point value with a default of 1. This parameter controls the spacing between the time points at which the conditioning states are evaluated. A smaller step
value results in more closely spaced time points, while a larger step
value increases the interval between them.
The n
parameter indicates the number of time points to be evaluated within the specified range. It is an integer value with a default of 24. This parameter determines how many conditioning states will be generated from the schedule. Increasing the n
value results in more conditioning states being extracted, providing a finer granularity of data.
The CONDITIONING
output parameter represents the batch of conditioning states extracted from the schedule over the specified range of time. This output is a list of conditioning states, each corresponding to a specific time point within the range. The conditioning states include both tokenized and pooled outputs, which can be used to control various aspects of AI-generated art. The CONDITIONING
output is essential for creating smooth transitions and animations by providing a series of conditioning data points that change over time.
step
value to generate more closely spaced conditioning states.start
and n
parameters to control the time range and the number of conditioning states extracted from the schedule, ensuring that you capture the desired segment of the schedule.CONDITIONING
output to control various aspects of your AI-generated art, such as style or content, by applying the conditioning states at the corresponding time points.schedule
parameter is not provided or is incorrectly specified.start
parameter is set to an invalid value, such as a non-numeric value.start
parameter is set to a valid floating-point number. Adjust the value to ensure it is within the acceptable range.step
parameter is set to an invalid value, such as a non-numeric value.step
parameter is set to a valid floating-point number. Adjust the value to ensure it is within the acceptable range.n
parameter is set to an invalid value, such as a non-integer value.n
parameter is set to a valid integer. Adjust the value to ensure it is within the acceptable range.© Copyright 2024 RunComfy. All Rights Reserved.