ComfyUI > Nodes > ComfyUI-RTX-Remix > RTX Remix Ingest Texture

ComfyUI Node: RTX Remix Ingest Texture

Class Name

RTXRemixIngestTexture

Category
RTXRemix/ingestion
Author
NvidiaGameWorksAdmin (Account age: 3910days)
Extension
ComfyUI-RTX-Remix
Latest Updated
2024-09-25
Github Stars
0.03K

How to Install ComfyUI-RTX-Remix

Install this extension via the ComfyUI Manager by searching for ComfyUI-RTX-Remix
  • 1. Click the Manager button in the main menu
  • 2. Select Custom Nodes Manager button
  • 3. Enter ComfyUI-RTX-Remix in the search bar
After installation, click the Restart button to restart ComfyUI. Then, manually refresh your browser to clear the cache and access the updated list of nodes.

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RTX Remix Ingest Texture Description

Facilitates texture ingestion, integration, and management for AI artists, streamlining workflow and ensuring correct processing and storage.

RTX Remix Ingest Texture:

The RTXRemixIngestTexture node is designed to facilitate the ingestion of textures into a system, allowing for the seamless integration and management of texture assets. This node is particularly useful for AI artists who need to handle various texture types efficiently, ensuring that textures are correctly processed and stored in the desired output directories. By leveraging this node, you can streamline the workflow of texture management, making it easier to organize and utilize textures in your projects. The node's primary function is to take a texture input, process it according to specified parameters, and save it in a designated location, either in a default directory or an overridden output folder. This capability is essential for maintaining a structured and efficient asset pipeline, especially in complex projects involving multiple texture types and layers.

RTX Remix Ingest Texture Input Parameters:

texture

The texture parameter is a tensor that represents the texture data to be ingested. It is crucial for the node's operation as it provides the raw data that will be processed and saved. The texture should be in a format compatible with the node's processing capabilities, typically a PyTorch tensor. This parameter does not have a default value as it is mandatory for the node's execution.

texture_type

The texture_type parameter specifies the type of texture being ingested, such as "DIFFUSE", "ROUGHNESS", or "NORMAL_OGL". This information is vital for correctly categorizing and processing the texture within the system. The available options are predefined and should be selected based on the texture's intended use. There is no default value, and the correct type must be provided to ensure proper handling.

texture_name

The texture_name parameter is a string that assigns a name to the texture being ingested. This name is used to identify the texture within the system and is essential for organizing and retrieving textures later. It should be unique and descriptive to avoid confusion with other textures. There is no default value, and a meaningful name should be provided.

enable_override_output_folder

The enable_override_output_folder parameter is a boolean that determines whether the output folder for the ingested texture should be overridden. If set to True, the node will use the folder specified in the override_output_folder parameter. The default value is False, meaning the node will use the default output directory unless explicitly overridden.

override_output_folder

The override_output_folder parameter is a string that specifies the path to an alternative output directory where the texture should be saved. This parameter is only used if enable_override_output_folder is set to True. It allows for greater flexibility in organizing texture assets by directing them to specific folders. The path must exist, or an error will be raised.

RTX Remix Ingest Texture Output Parameters:

result_path

The result_path parameter is a string that provides the file path to the ingested texture after it has been processed and saved. This output is crucial for verifying that the texture has been correctly ingested and stored in the desired location. It allows you to easily access and utilize the texture in subsequent workflows or applications.

RTX Remix Ingest Texture Usage Tips:

  • Ensure that the texture parameter is correctly formatted as a PyTorch tensor to avoid processing errors.
  • Use descriptive and unique names for the texture_name parameter to facilitate easy identification and retrieval of textures.
  • When using the override_output_folder, verify that the specified path exists to prevent errors during the ingestion process.

RTX Remix Ingest Texture Common Errors and Solutions:

"Can't overwrite output folder, folder doesn't exist."

  • Explanation: This error occurs when the enable_override_output_folder is set to True, but the specified override_output_folder path does not exist.
  • Solution: Ensure that the path provided in the override_output_folder parameter is correct and that the directory exists before running the node.

"Can't get the ingested texture with name <texture_name> from the folder <output_folder>"

  • Explanation: This error indicates that the texture could not be found in the specified output folder after processing.
  • Solution: Check the texture_name and output_folder parameters for accuracy. Ensure that the texture was correctly processed and saved in the intended location.

"Can't find the texture <result_path>"

  • Explanation: This error suggests that the file path returned by the node does not point to an existing texture file.
  • Solution: Verify that the texture was successfully ingested and that the result_path is correct. Check for any issues during the texture processing that might have prevented the file from being saved.

RTX Remix Ingest Texture Related Nodes

Go back to the extension to check out more related nodes.
ComfyUI-RTX-Remix
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