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Image manipulation node creating random tile flips with red borders for striking visual effects in AI artwork.
The GR Flip Tile Random Red Ring node is designed to manipulate an image by dividing it into a grid of tiles, flipping one random tile, and adding a distinctive red border around the flipped tile. This node is particularly useful for creating visually striking effects in your artwork by introducing an element of randomness and contrast. The primary goal of this node is to enhance the visual appeal of your images by adding a unique and unexpected twist, making it a valuable tool for AI artists looking to experiment with tile-based transformations and color accents.
This parameter represents the input image that you want to process. The image will be divided into a grid of tiles, and one of these tiles will be randomly flipped and bordered in red. The quality and resolution of the input image will directly affect the output.
This parameter specifies the number of rows into which the input image will be divided. Increasing the number of rows will result in smaller tiles, while decreasing it will create larger tiles. The minimum value is 1, and there is no strict maximum value, but it should be a positive integer.
This parameter defines the number of columns into which the input image will be divided. Similar to the rows parameter, increasing the number of columns will result in smaller tiles, and decreasing it will create larger tiles. The minimum value is 1, and there is no strict maximum value, but it should be a positive integer.
This parameter allows you to specify the color of the border that will be applied to the flipped tile. The color should be chosen from a predefined set of colors available in the node's color dictionary. The default value is "red".
This optional parameter determines whether a border should be applied to the entire image. The default value is 0 (no border), and setting it to 1 will enable the border.
This parameter specifies the thickness of the red border that will be applied to the flipped tile. The default value is 5 pixels, but you can adjust it to achieve the desired visual effect. The minimum value is 1 pixel.
This optional parameter allows you to set a seed for the random number generator, ensuring reproducibility of the random tile flipping. If not provided, the node will generate a random seed.
This optional parameter allows you to provide a custom image to replace the randomly flipped tile. If not provided, the node will simply flip the selected tile horizontally.
This output parameter represents the processed image with one randomly flipped tile and, optionally, a border around the entire image. The flipped tile will have a red border applied to it, creating a visually distinct effect.
This output parameter represents the processed image with the red border applied to the flipped tile. This image highlights the flipped tile with a red border, making it stand out from the rest of the image.
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