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Visualize audio waveforms dynamically with customizable parameters for creating engaging visual effects in creative projects.
The Wave Graph node visualizes audio waveforms as bars, providing a dynamic and visually appealing representation of audio data. This node allows you to adjust various parameters such as the number of bars, bar thickness, and colors, enabling you to customize the appearance of the waveform to suit your artistic needs. By converting audio signals into a graphical format, the Wave Graph node helps you create engaging visual effects that can be used in animations, music videos, or any other creative projects where audio visualization is desired.
This parameter determines the number of bars that will be displayed in the waveform graph. Increasing the number of bars will provide a more detailed representation of the audio waveform, while decreasing it will result in a simpler, more abstract visualization. The default value is typically set to a moderate number to balance detail and simplicity.
This parameter controls the thickness of each bar in the waveform graph. Thicker bars can make the waveform appear bolder and more prominent, while thinner bars can create a more delicate and intricate visual effect. Adjusting the bar thickness allows you to fine-tune the visual impact of the waveform.
This parameter allows you to specify the colors used for the bars in the waveform graph. You can choose a single color for a uniform look or multiple colors for a gradient or rainbow effect. Customizing the colors can help you match the waveform visualization to the overall aesthetic of your project.
This output provides a continuous floating-point representation of the generated waveform. It is useful for applications that require precise and smooth waveform data, such as real-time audio analysis or detailed visual effects.
This output provides an integer representation of the generated waveform. It is useful for applications that require discrete and quantized waveform data, such as digital signal processing or creating pixel-based visual effects.
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