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Enhance conditioning data control by scaling with multiplier for nuanced influence adjustments in AI art generation.
The ConditioningMultiply
node is designed to enhance the flexibility and control over conditioning data in AI art generation processes. This node allows you to scale the conditioning data by a specified multiplier, which can be particularly useful when you want to adjust the influence of certain conditioning elements on the final output. By applying a scalar multiplication to the conditioning data, you can either amplify or diminish its effect, providing a nuanced way to fine-tune the conditioning's impact on the generated artwork. This capability is essential for artists who wish to experiment with different levels of conditioning strength to achieve the desired artistic effect.
The conditioning
parameter represents the input conditioning data that you want to modify. This data is typically a complex structure that influences the behavior of the AI model during the generation process. By adjusting this data, you can control various aspects of the output, such as style, content, or other model-specific features. The conditioning data is expected to be in a specific format that the node can process.
The multiplier
parameter is a floating-point value that determines the scaling factor applied to the conditioning data. It allows you to increase or decrease the influence of the conditioning on the final output. The default value is 1.0, meaning no change to the conditioning data. You can set this value anywhere between -1,000,000,000.0 and 1,000,000,000.0, with a step size of 0.01, providing a wide range of control over the conditioning's strength. A positive multiplier will enhance the conditioning effect, while a negative one will invert it.
The output conditioning
parameter is the modified conditioning data after applying the specified multiplier. This output retains the same structure as the input but with each element scaled according to the multiplier. The adjusted conditioning data can then be used in subsequent nodes or processes to influence the AI model's output, allowing for creative experimentation and fine-tuning of the generated art.
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