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Create cyclical loops from schedule values, repeat segments, "ping-pong" option for back-and-forth looping in AI art projects.
SaltCyclicalSchedule is a powerful node designed to create cyclical loops from a given list of schedule values. This node is particularly useful for generating repetitive patterns or sequences in your AI art projects, allowing you to define a specific segment of your schedule list and repeat it multiple times. Additionally, it offers a "ping-pong" option to create a back-and-forth looping effect, adding more variety and dynamism to your schedules. By leveraging this node, you can efficiently manage and manipulate schedule data to achieve complex and visually appealing results in your AI-generated art.
This parameter takes a list of values that represent the schedule you want to manipulate. The list serves as the base data from which the cyclical loop will be generated. The values in this list can be any numerical data that you wish to repeat in a cyclical manner.
This integer parameter specifies the starting index of the segment within the schedule_list that you want to loop. The minimum value for this parameter is 0. It determines the beginning of the loop segment, and setting it correctly is crucial for defining the desired portion of the schedule to be repeated.
This integer parameter defines the ending index of the segment within the schedule_list that you want to loop. The minimum value for this parameter is 0, and it must be greater than or equal to the start_index. It marks the end of the loop segment, and ensuring it is within the range of the schedule_list is essential for proper functionality.
This integer parameter indicates how many times the selected segment (from start_index to end_index) should be repeated in the final cyclical schedule. The minimum value for this parameter is 1. It controls the number of cycles, allowing you to extend the looped segment as needed.
This optional boolean parameter, which defaults to False, determines whether the loop should include a "ping-pong" effect. When set to True, the looped segment will be played forward and then backward, creating a back-and-forth motion. This can add a unique and dynamic variation to your schedule.
The output is a list that contains the newly generated cyclical schedule. This list is constructed by repeating the specified segment of the original schedule_list according to the defined repetitions and optionally applying the ping-pong effect. The resulting list can be used in various AI art applications to create repetitive and dynamic patterns.
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