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Facilitates switch-type operations in node-based environment with OSC control for AI artists' real-time interaction and dynamic state switching.
The VrchSwitchOSCControlNode
is designed to facilitate the control of switch-type operations within a node-based environment, specifically tailored for use with Open Sound Control (OSC) protocols. This node is particularly beneficial for AI artists who wish to integrate real-time control and interaction into their creative workflows. By leveraging OSC, the node allows for dynamic switching between different states or modes, enabling a more interactive and responsive artistic process. The primary goal of this node is to provide a seamless interface for managing switch operations, enhancing the flexibility and adaptability of your projects.
The switch_state
parameter determines the current state of the switch, which can be toggled between different predefined options. This parameter is crucial as it directly influences the node's behavior and the resulting output. The available options typically include on
and off
, or similar binary states, allowing you to control the flow of data or actions within your project. Understanding and setting this parameter correctly is essential for achieving the desired interactive effects.
The output_state
parameter reflects the current state of the switch after processing the input. It provides feedback on the switch's status, which can be used to trigger subsequent actions or nodes in your workflow. This output is vital for ensuring that the switch's state is accurately communicated and can be used to drive further interactions or changes within your project.
switch_state
parameter is set according to the desired interaction or effect you wish to achieve. This will help in maintaining the intended flow of your project.output_state
to monitor and verify the switch's status, allowing for more precise control and adjustments as needed.switch_state
parameter is set to a value that is not recognized by the node.switch_state
is set to a valid option, such as on
or off
, and adjust accordingly.output_state
does not reflect changes made to the switch_state
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