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Segment images based on depth info, creating distinct slices for artistic and technical use, enhancing 3D effects and animations.
The DepthSlicer node is designed to segment an image based on its depth information, creating distinct slices that can be used for various artistic and technical purposes. By leveraging depth maps, this node allows you to divide an image into multiple layers or slices, each representing a different depth level. This can be particularly useful for creating inpainting masks, enhancing 3D effects, or generating parallax effects in animations. The node uses a smart depth slicing method that can incorporate RGB information and standardize features to improve the accuracy and quality of the slices. This makes it a powerful tool for AI artists looking to add depth-based segmentation to their workflow.
This parameter expects an image input that will be segmented based on the provided depth map. The image should be in a compatible format, typically RGB. The quality and resolution of the image can impact the final segmentation results.
This parameter requires a depth map corresponding to the input image. The depth map should be a single-channel image where pixel values represent depth information. The depth map is crucial for determining how the image will be sliced.
This integer parameter specifies the number of slices or segments to create from the image based on depth information. The default value is 2, but you can increase this to create more slices. The minimum value is 1, and there is no strict maximum, but very high values may lead to over-segmentation.
This float parameter determines the weight of RGB information in the slicing process. The default value is 0.0, meaning only depth information is used. Increasing this value incorporates more RGB data, which can help in cases where depth information alone is insufficient. The value can be adjusted in steps of 0.01.
This boolean parameter indicates whether to standardize the features before slicing. Standardizing features can improve the clustering process by ensuring that all features contribute equally. The default value is False.
This output parameter provides the inpainting masks generated from the depth slicing process. Each mask corresponds to a different depth slice of the input image, which can be used for further processing, such as inpainting or creating layered effects.
rgb_weight
parameter to see if incorporating RGB information improves the segmentation quality for your specific use case.standardize_features
to normalize the data and improve clustering results.n_slices
) and gradually increase it to find the optimal segmentation for your project.n_slices
parameter is set to a value less than 1. - Solution: Set the n_slices
parameter to a value of 1 or higher.rgb_weight
parameter is set to a negative value.rgb_weight
parameter is set to a non-negative float value.© Copyright 2024 RunComfy. All Rights Reserved.