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BlendScreentone: Node blending colorized images with screentone patterns for manga/comic art, enhancing visual appeal and depth.
BlendScreentone is a powerful node designed to blend colorized images with screentone patterns, commonly used in manga and comic art. This node leverages advanced image processing techniques to seamlessly integrate screentone textures into colorized artwork, enhancing the visual appeal and depth of the final image. By adjusting various parameters, you can control the blending process to achieve the desired artistic effect, making it an essential tool for AI artists looking to create high-quality manga-style illustrations. The node's primary goal is to provide a flexible and efficient method for combining color and screentone, ensuring that the resulting images maintain a consistent and professional look.
This parameter represents the colorized image that you want to blend with the screentone. It should be provided as a NumPy array in RGB format. The quality and resolution of this image will directly impact the final output, so it's important to use a high-quality source image.
This parameter is the screentone pattern that will be blended with the colorized image. It should also be provided as a NumPy array. The screentone can be in grayscale or RGB format, but if it's in RGB, it will be converted to grayscale during processing. The screentone pattern adds texture and depth to the colorized image.
This parameter controls the number of clusters used for dividing the image into regions. The default value is 10. Increasing this value can result in more detailed and varied blending, while decreasing it can simplify the blending process. The range of acceptable values typically starts from 1 and can go up to the number of distinct regions you want to identify in the image.
This parameter sets the tolerance for the standard deviation of tones within each region. The default value is 5. It helps in controlling the variation of tones in the blended image. A higher value allows for more variation, while a lower value restricts it, leading to a more uniform appearance.
This boolean parameter, when set to True, enables the visualization of the different layers created during the clustering process. The default value is False. This can be useful for debugging or for understanding how the image is being divided and processed.
This parameter allows you to set a seed for the random number generator, ensuring reproducibility of the blending process. If not provided, the blending will be non-deterministic. This is particularly useful when you need consistent results across multiple runs.
This boolean parameter determines whether the blending should be scaled by region. The default value is True. When set to False, the blending will be applied uniformly across the entire image, which can be useful for simpler blending tasks.
This output is the final blended image, combining the colorized input with the screentone pattern. It is provided as a NumPy array in RGB format. This image is the main result of the blending process and can be used directly in your artwork.
This output provides the different layers created during the clustering process. Each layer represents a distinct region of the image, which can be useful for further processing or analysis. It is provided as a NumPy array.
This output is a visualization of the different layers, showing how the image was divided during the clustering process. It is also provided as a NumPy array and can be useful for understanding the blending process and for debugging purposes.
cluster_n
parameter to find the optimal number of regions for your specific image. More clusters can provide finer detail but may increase processing time.tone_std_tol
parameter to control the variation in tones. Adjusting this can help achieve the desired level of texture and depth in the final image.vis_layers
to visualize the clustering process and understand how the image is being divided. This can be particularly useful for fine-tuning the blending parameters.seed
parameter to ensure consistent results across multiple runs, especially when working on a series of images that need to maintain a uniform style.colorized
and screened
inputs are correctly formatted as NumPy arrays before passing them to the node.colorized
and screened
images do not match.cluster_n
parameter is set to a value outside the acceptable range.cluster_n
is set to a positive integer that makes sense for the level of detail you want to achieve.tone_std_tol
parameter is set to an excessively high value, leading to unrealistic blending.tone_std_tol
parameter to a more reasonable value, typically between 1 and 10, to achieve a balanced blending effect.© Copyright 2024 RunComfy. All Rights Reserved.