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Transform images into pixel art with adjustable pixelation levels and color options for a retro video game aesthetic.
The Image Pixelate node is designed to transform your images into pixel art, giving them a retro, blocky appearance reminiscent of early video game graphics. This node allows you to control the level of pixelation, the number of colors used, and various other parameters to achieve the desired artistic effect. By leveraging advanced algorithms, it can create visually appealing pixelated images that maintain the essence of the original while adding a unique stylistic touch. This node is particularly useful for AI artists looking to add a nostalgic or stylized effect to their digital artwork.
This parameter accepts the input image(s) that you want to pixelate. The images should be in a compatible format that the node can process.
This parameter determines the size of the pixels in the pixelated image. A larger value will result in bigger, more noticeable pixels, while a smaller value will create finer pixelation. The default value is 164, and it can be adjusted to suit your artistic needs.
This parameter specifies the number of colors to be used in the pixelated image. A lower number of colors will give a more simplified, cartoonish look, while a higher number will retain more details from the original image. The default value is 16.
This parameter sets the initial mode for the pixelation process. The default value is 'random', which means the initial colors are chosen randomly.
This parameter defines the maximum number of iterations the algorithm will perform to achieve the pixelated effect. More iterations can lead to a more refined result but will take longer to process. The default value is 100.
This optional parameter allows you to provide custom color palettes for the pixelation process. If provided, the node will use these palettes instead of generating colors randomly.
This parameter determines how the color palettes are applied. The default mode is "Linear", which applies the colors in a linear fashion.
This boolean parameter decides whether to reverse the color palette. The default value is 'False'.
This boolean parameter enables or disables dithering, which is a technique used to create the illusion of color depth in images with a limited color palette. The default value is 'False'.
This parameter specifies the dithering algorithm to be used. The default mode is 'FloydSteinberg', which is a popular dithering technique.
The output is the pixelated image, transformed according to the specified input parameters. This image retains the essence of the original but with a distinct pixelated style, making it suitable for various artistic applications.
pixelation_size
values to find the perfect balance between detail and pixelation.color_palettes
to achieve specific color schemes and artistic effects.dither
to add a more nuanced texture to your pixelated images, especially when using a limited number of colors.max_iterations
to refine the pixelation process, but be mindful of the processing time.pixelation_size
parameter is set to a non-integer or out-of-range value.pixelation_size
is an integer within a reasonable range for your image dimensions.num_colors
parameter is set to a non-integer or out-of-range value.num_colors
is an integer and within a range that makes sense for your image (e.g., 2 to 256).color_palettes
parameter is not formatted correctly.dither_mode
parameter is set to an unrecognized value.dither_mode
is set to a valid dithering algorithm, such as 'FloydSteinberg'.© Copyright 2024 RunComfy. All Rights Reserved.