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Facilitates loading audio files in various formats for AI art projects, streamlining integration process.
The LoadAudio
node is designed to facilitate the loading of audio files into your workflow. This node supports various audio formats, including .wav
, .mp3
, .ogg
, .flac
, .aiff
, and .aif
, making it versatile for different audio sources. By leveraging this node, you can easily import audio files, which are then processed and converted into a format suitable for further manipulation or analysis within your AI art projects. The primary goal of the LoadAudio
node is to streamline the process of integrating audio data, ensuring that you can focus on creative aspects without worrying about technical details of audio file handling.
This parameter allows you to select the audio file you wish to load. The node scans a predefined input directory and lists all available audio files that match the supported formats. You can choose from these files to load into your project. The selection of the audio file is crucial as it determines the source audio data that will be processed and used in subsequent nodes. The available options are dynamically generated based on the files present in the input directory.
The output of the LoadAudio
node is an audio object that contains the waveform and sample rate of the loaded audio file. The waveform is a tensor representation of the audio signal, while the sample rate indicates the number of samples per second. This output is essential for further audio processing tasks, such as encoding, decoding, or applying various transformations. The audio object ensures that the data is in a consistent format, ready for use in other nodes within your workflow.
<filename>
.wav
, .mp3
, .ogg
, .flac
, .aiff
, or .aif
and try loading it again.© Copyright 2024 RunComfy. All Rights Reserved.