ComfyUI > Nodes > Dream Project Animation Nodes > ± Frame Counter Time Offset

ComfyUI Node: ± Frame Counter Time Offset

Class Name

Frame Counter Time Offset [Dream]

Category
✨ Dream/🎥 animation
Author
Dream Project (Account age: 669days)
Extension
Dream Project Animation Nodes
Latest Updated
2024-07-01
Github Stars
0.07K

How to Install Dream Project Animation Nodes

Install this extension via the ComfyUI Manager by searching for Dream Project Animation Nodes
  • 1. Click the Manager button in the main menu
  • 2. Select Custom Nodes Manager button
  • 3. Enter Dream Project Animation Nodes in the search bar
After installation, click the Restart button to restart ComfyUI. Then, manually refresh your browser to clear the cache and access the updated list of nodes.

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± Frame Counter Time Offset Description

Adjust frame counter based on time offset for precise frame timing synchronization in animation workflows.

Frame Counter Time Offset [Dream]:

The Frame Counter Time Offset node is designed to adjust the frame counter based on a specified time offset in seconds. This node is particularly useful in animation workflows where you need to synchronize or shift the timing of frames by a precise amount of time. By converting the time offset into a frame offset using the frame rate (frames per second), this node ensures that your animations remain consistent and accurately timed. This can be especially beneficial for tasks such as aligning animations with audio, creating time-based effects, or adjusting the timing of sequences without manually recalculating frame numbers.

Frame Counter Time Offset [Dream] Input Parameters:

frame_counter

This parameter represents the current state of the frame counter, which includes the current frame, total frames, and frames per second. It is essential for the node to understand the current position and timing of the animation sequence.

offset_seconds

This parameter specifies the time offset in seconds by which you want to adjust the frame counter. The value can be a floating-point number, allowing for precise adjustments. The default value is 0.0 seconds. By providing a positive or negative value, you can move the frame counter forward or backward in time, respectively.

Frame Counter Time Offset [Dream] Output Parameters:

frame_counter

The output is the adjusted frame counter, which reflects the new frame position after applying the time offset. This updated frame counter can then be used in subsequent nodes to continue the animation sequence with the new timing.

Frame Counter Time Offset [Dream] Usage Tips:

  • Use the offset_seconds parameter to fine-tune the timing of your animations, especially when synchronizing with audio or other time-based elements.
  • Experiment with both positive and negative values for offset_seconds to see how shifting the frame counter forward or backward affects your animation.
  • Combine this node with other animation nodes to create complex timing adjustments and effects.

Frame Counter Time Offset [Dream] Common Errors and Solutions:

"Invalid frame counter input"

  • Explanation: The frame counter input provided is not valid or is missing required attributes.
  • Solution: Ensure that the frame counter input is correctly initialized and contains the necessary attributes such as current frame, total frames, and frames per second.

"Offset value out of range"

  • Explanation: The offset_seconds value provided is too large or too small, causing the frame counter to exceed its valid range.
  • Solution: Adjust the offset_seconds value to ensure it falls within a reasonable range that does not cause the frame counter to go beyond the total number of frames.

"Frame rate not defined"

  • Explanation: The frame rate (frames per second) is not defined in the frame counter input.
  • Solution: Verify that the frame counter input includes a valid frame rate value to accurately calculate the frame offset from the time offset.

± Frame Counter Time Offset Related Nodes

Go back to the extension to check out more related nodes.
Dream Project Animation Nodes
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