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Encode images into latent representations using tiled VAE for efficient memory usage and high-resolution encoding.
The VAEEncodeTiled
node is designed to encode images into latent representations using a Variational Autoencoder (VAE) in a tiled manner. This approach is particularly useful for handling large images that may not fit into memory when processed as a whole. By dividing the image into smaller tiles, the node ensures efficient memory usage and allows for the encoding of high-resolution images. This method is beneficial for AI artists who work with large-scale images and need to convert them into latent space for further manipulation or generation tasks. The primary goal of this node is to provide a seamless and efficient way to encode large images without running into memory limitations.
The pixels
parameter represents the input image that you want to encode. This should be provided in the form of an image tensor. The node will process this image and convert it into a latent representation. The image should be in RGB format, and the node will handle the tiling internally.
The vae
parameter is the Variational Autoencoder model that will be used for encoding the image. This model is responsible for converting the image into its latent representation. Ensure that the VAE model is properly trained and compatible with the input image dimensions.
The tile_size
parameter determines the size of the tiles into which the image will be divided for encoding. This integer value can range from 320 to 4096, with a default value of 512. Adjusting the tile size can impact the memory usage and the quality of the encoded representation. Smaller tile sizes may reduce memory usage but could potentially affect the continuity of the encoded image.
The LATENT
output is the encoded latent representation of the input image. This output is a dictionary containing the key samples
, which holds the latent tensor. This latent representation can be used for various downstream tasks such as image generation, manipulation, or further processing within the latent space.
tile_size
that balances memory usage and encoding quality. For very large images, smaller tile sizes may be necessary to avoid memory issues.tile_size
parameter to create smaller tiles, which will decrease memory usage. Alternatively, ensure that your system has sufficient memory available for the operation.© Copyright 2024 RunComfy. All Rights Reserved.