ComfyUI > Nodes > RyanOnTheInside > Particle Size Modulation | RyanOnTheInside

ComfyUI Node: Particle Size Modulation | RyanOnTheInside

Class Name

ParticleSizeModulation

Category
RyanOnTheInside/ParticleSystems
Author
ryanontheinside (Account age: 3752days)
Extension
RyanOnTheInside
Latest Updated
2024-08-25
Github Stars
0.03K

How to Install RyanOnTheInside

Install this extension via the ComfyUI Manager by searching for RyanOnTheInside
  • 1. Click the Manager button in the main menu
  • 2. Select Custom Nodes Manager button
  • 3. Enter RyanOnTheInside in the search bar
After installation, click the Restart button to restart ComfyUI. Then, manually refresh your browser to clear the cache and access the updated list of nodes.

Visit ComfyUI Online for ready-to-use ComfyUI environment

  • Free trial available
  • High-speed GPU machines
  • 200+ preloaded models/nodes
  • Freedom to upload custom models/nodes
  • 50+ ready-to-run workflows
  • 100% private workspace with up to 200GB storage
  • Dedicated Support

Run ComfyUI Online

Particle Size Modulation | RyanOnTheInside Description

Dynamically adjust particle sizes for enhanced visual effects in particle systems.

Particle Size Modulation | RyanOnTheInside:

The ParticleSizeModulation node is designed to dynamically adjust the size of particles within a particle system over time. This modulation allows for more realistic and visually appealing particle effects by enabling particles to grow or shrink based on specific parameters. By integrating this node into your particle system, you can create effects such as particles that expand as they age or contract as they approach their end of life. This node is particularly useful for creating natural phenomena like smoke, fire, or magical effects where particle size variation enhances the overall visual impact.

Particle Size Modulation | RyanOnTheInside Input Parameters:

target_size

The target_size parameter defines the desired size that particles should reach during the modulation process. This value is a floating-point number and can be adjusted to control how large or small the particles will become. The default value is 20.0, with a minimum value of 0.0 and a maximum value of 400.0. Adjusting this parameter allows you to fine-tune the visual appearance of your particle system, making particles grow larger or smaller based on the effect you want to achieve.

Particle Size Modulation | RyanOnTheInside Output Parameters:

PARTICLE_MODULATION

The PARTICLE_MODULATION output parameter represents the modulation chain that includes the size modulation effect. This output is used to apply the size changes to the particles within the system. The modulation chain ensures that the size adjustments are integrated seamlessly with other particle properties, resulting in a cohesive and dynamic particle effect.

Particle Size Modulation | RyanOnTheInside Usage Tips:

  • Experiment with different target_size values to achieve the desired visual effect. For instance, larger target sizes can create dramatic growth effects, while smaller sizes can simulate particles fading away.
  • Combine ParticleSizeModulation with other modulation nodes like ParticleSpeedModulation and ParticleColorModulation to create complex and engaging particle behaviors.
  • Use easing functions to smooth out the size transitions, making the changes appear more natural and less abrupt.

Particle Size Modulation | RyanOnTheInside Common Errors and Solutions:

"Invalid target_size value"

  • Explanation: The target_size value provided is outside the acceptable range (0.0 to 400.0).
  • Solution: Ensure that the target_size value is within the specified range. Adjust the value to be between 0.0 and 400.0.

"Modulation chain not found"

  • Explanation: The modulation chain could not be created or retrieved.
  • Solution: Verify that the ParticleSizeModulation node is correctly integrated into the particle system and that all required parameters are provided. Ensure that the base class ParticleModulationBase is functioning correctly.

"Particle shape update failed"

  • Explanation: The particle shape could not be updated after resizing.
  • Solution: Check the particle system's configuration and ensure that the particle shapes are correctly defined. Verify that the Pymunk library is properly installed and configured in your environment.

Particle Size Modulation | RyanOnTheInside Related Nodes

Go back to the extension to check out more related nodes.
RyanOnTheInside
RunComfy

© Copyright 2024 RunComfy. All Rights Reserved.

RunComfy is the premier ComfyUI platform, offering ComfyUI online environment and services, along with ComfyUI workflows featuring stunning visuals.