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RyanOnTheInside is a ComfyUI extension that adds custom nodes for particle simulations, optical flow, and temporal masks, enhancing visual effects and dynamic content creation.
Welcome to the ComfyUI_RyanOnTheInside extension! This extension is designed to enhance your creative workflows by providing advanced tools for generating dynamic, fluid-like effects, motion-based animations, and time-based transformations. Whether you're looking to create intricate particle systems, simulate optical flow, or apply temporal masks, this extension offers a range of features to help you achieve stunning visual results.
ComfyUI_RyanOnTheInside works by introducing specialized nodes that can be integrated into your existing ComfyUI workflows. These nodes allow you to manipulate masks and images in various ways, such as simulating particle systems, calculating optical flow, and applying temporal transformations. By connecting these nodes, you can create complex animations and effects that respond to different parameters and inputs.
Think of it like a digital sandbox where you can play with particles, motion, and time to create unique visual effects. Each node acts as a building block, and by combining them, you can build intricate and dynamic scenes.
Create dynamic, fluid-like effects through particle simulation. Features include:
Generate motion-based effects by calculating the movement between frames. Features include:
Implement time-based transformations and animations. Features include:
Currently, the extension does not include different models but focuses on providing a variety of nodes that can be customized to achieve different effects. Each node comes with its own set of parameters that you can tweak to get the desired outcome.
particle_count
parameter to ensure it's set to a value greater than 0. Also, verify that the emission_strength
is not set to 0.Flow Method
parameter is set to a valid algorithm. Adjust the Flow Threshold
and Magnitude Threshold
to see if the effect becomes visible.Start Frame
and End Frame
parameters are set correctly. Ensure that the Effect Duration
is not set to 0 unless you want the effect to last the entire sequence.ParticleEmitter
nodes together to feed into a particle-based node.Temporal Easing
parameter to select an easing function like "ease_in_out" for smooth transitions.For more information, tutorials, and community support, check out the following resources:
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