ComfyUI > Nodes > Avatar Graph > Vector 3D (Blender)

ComfyUI Node: Vector 3D (Blender)

Class Name

B_VECTOR3

Category
blender
Author
avatechai (Account age: 905days)
Extension
Avatar Graph
Latest Updated
2024-05-22
Github Stars
0.23K

How to Install Avatar Graph

Install this extension via the ComfyUI Manager by searching for Avatar Graph
  • 1. Click the Manager button in the main menu
  • 2. Select Custom Nodes Manager button
  • 3. Enter Avatar Graph in the search bar
After installation, click the Restart button to restart ComfyUI. Then, manually refresh your browser to clear the cache and access the updated list of nodes.

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Vector 3D (Blender) Description

Create 3D vectors with x, y, z components for Blender tasks like positioning, scaling, and rotating objects.

Vector 3D (Blender):

The B_VECTOR3 node is designed to create a 3D vector, which is a fundamental element in 3D graphics and modeling. This node allows you to define a vector in three-dimensional space by specifying its x, y, and z components. It is particularly useful in Blender for tasks such as positioning, scaling, and rotating objects. By providing a simple interface to input these three values, the B_VECTOR3 node helps streamline the process of working with 3D coordinates, making it easier for you to manipulate and control objects within your 3D scenes.

Vector 3D (Blender) Input Parameters:

x

The x parameter represents the x-coordinate of the 3D vector. It determines the position of the vector along the horizontal axis in 3D space. The default value is 0, and you can adjust it in increments of 0.01 to achieve the desired position. This parameter is crucial for defining the vector's horizontal displacement.

y

The y parameter represents the y-coordinate of the 3D vector. It determines the position of the vector along the vertical axis in 3D space. Similar to the x parameter, the default value is 0, and it can be adjusted in increments of 0.01. This parameter is essential for defining the vector's vertical displacement.

z

The z parameter represents the z-coordinate of the 3D vector. It determines the position of the vector along the depth axis in 3D space. The default value is 0, and it can be adjusted in increments of 0.01. This parameter is important for defining the vector's depth displacement.

Vector 3D (Blender) Output Parameters:

Vector 3D (Blender)

The output of the B_VECTOR3 node is a tuple containing the x, y, and z coordinates of the 3D vector. This output can be used in various 3D operations within Blender, such as transforming objects, defining directions, or setting positions. The output provides a straightforward way to work with 3D coordinates in your projects.

Vector 3D (Blender) Usage Tips:

  • Use the B_VECTOR3 node to easily define positions, directions, or transformations for objects in your 3D scenes.
  • Adjust the x, y, and z parameters incrementally to fine-tune the position of your vector for precise control over object placement.

Vector 3D (Blender) Common Errors and Solutions:

Invalid input type for x, y, or z

  • Explanation: This error occurs when the input for x, y, or z is not a valid float number.
  • Solution: Ensure that the values entered for x, y, and z are valid float numbers. Avoid using non-numeric characters or leaving the fields empty.

Out of range value for x, y, or z

  • Explanation: This error occurs when the input value for x, y, or z is outside the acceptable range.
  • Solution: Ensure that the values for x, y, and z are within a reasonable range for your specific application. Adjust the values to be within the expected limits for your 3D scene.

Vector 3D (Blender) Related Nodes

Go back to the extension to check out more related nodes.
Avatar Graph
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