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Avatar Graph integrates nodes for sam + bpy operations, enabling the creation of workflows for generative 2D character rigging.
image (https://avatech-avatar-dev1.nyc3.cdn.digitaloceanspaces.com/public-download/github-readme/270574817-201a005b-7e00-4671-85a1-54937bf0704e.png)
avatar-graph-comfyui is an extension designed to help AI artists create real-time interactive avatars. This tool leverages the Blender bpy mesh API and Avatech Shape Flow runtime to provide a seamless experience for animating and interacting with avatars. Whether you're looking to create eye blinks, lip-sync animations, or full-body movements, this extension simplifies the process, making it accessible even for those without a strong technical background.
At its core, avatar-graph-comfyui uses a node-based system to manage and animate avatars. Think of nodes as building blocks that you can connect to create complex animations. Each node performs a specific function, such as moving a part of the avatar or changing its expression. By connecting these nodes in different ways, you can create a wide range of animations and interactions.
For example, to make an avatar blink, you would use a node that controls the eyelids and connect it to a trigger that activates the blink. This modular approach allows for great flexibility and creativity, enabling you to build custom animations tailored to your needs.
Shape Flow is a runtime graph that allows interactive inputs to affect shape keys in real-time. This feature is particularly useful for creating dynamic animations that respond to user interactions.
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used for?
It enables communication between ComfyUI and the Avatech editor for real-time animation updates.--enable-cors-header
?
Yes, but you will lose the real-time preview feature. You can still download the avatar file and view it in other software like Blender.For additional resources, tutorials, and community support, consider the following:
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