ComfyUI  >  Workflows  >  Hunyuan3D-2 | Leading-edge 3D Assets Generator

Hunyuan3D-2 | Leading-edge 3D Assets Generator

Hunyuan3D-2 is a powerful two-stage 3D generation system featuring a shape generation model (Hunyuan3D-DiT) and a texture synthesis model (Hunyuan3D-Paint). This workflow lets you produce high-resolution textured 3D assets from images. With exceptional geometry details, condition alignment, and texture quality, Hunyuan3D-2 surpasses previous state-of-the-art models. Whether your passion is 3D modeling or you work as a professional designer, this workflow streamlines the creation process for comprehensive 3D assets.

ComfyUI Hunyuan3D-2 Workflow

Hunyuan3D-2 Workflow in ComfyUI | Create 3D Assets from Images
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  • Fully operational workflows
  • No missing nodes or models
  • No manual setups required
  • Features stunning visuals

ComfyUI Hunyuan3D-2 Examples

ComfyUI Hunyuan3D-2 Description

Hunyuan3D-2: Transform 2D Images into 3D Models

Introduction to Hunyuan3D-2 Workflow

Welcome to Hunyuan3D-2, a cutting-edge ComfyUI workflow designed to effortlessly convert 2D images into stunning 3D models. Leveraging the latest advancements in AI segmentation, neural rendering, and computer vision, Hunyuan3D-2 simplifies the traditionally intricate process of 3D modeling. Whether you're a game developer, 3D artist, or content creator, this workflow allows you to generate high-quality 3D assets complete with textures in just a few clicks.

How Hunyuan3D-2 Works

Hunyuan3D-2 ComfyUI Workflow operates through four main stages:

  • Image Preparation: Resizes and removes the background from your input image.
  • 3D Mesh Generation: Creates a 3D mesh from the isolated subject.
  • Mesh Optimization: Cleans up geometry and reduces polygon count for better performance.
  • Texture Application: Renders the model from multiple angles and applies realistic textures using AI-powered texture synthesis.

The final output is a production-ready 3D model in GLB format, suitable for games, AR/VR applications, or further refinement in 3D software.

Using Hunyuan3D-2: A Step-by-Step Guide

Step 1: Load Your Image

Upload your image to the "Load Image" node. For optimal results, use a clear photo of a single subject against a simple background.

Step 2: Execute the Workflow

Click "Queue Execution" to process the entire workflow.

Step 3: Download Your 3D Model

Once processing is complete, find your glb format 3D model in the output folder with the filename "xxx.glb".

Key Features of Hunyuan3D-2

  • One-Click 3D Generation: Convert any 2D image into a 3D model with a single execution.
  • Automatic Background Removal: Utilizes IoSPyReNet segmentation for clean subject isolation.
  • High-Quality Mesh Generation: Advanced VAE decoding for detailed geometry reconstruction.
  • Optimized Output: Automatic mesh cleanup and polygon reduction for real-time applications.
  • PBR Material Support: Compatible with physically-based rendering pipelines.
  • GLB Export Format: Universal format compatible with most 3D applications.
  • JIT Acceleration: Just-In-Time compilation for faster processing.
  • Reproducible Results: Seed control ensures consistent outputs for production workflows.

Key Nodes and Parameters in Hunyuan3D-2 Workflow

Mesh Generation Nodes

  • Hy3D VAE Decode:
    • octree_resolution: 384 (higher resolution yields more details)
    • num_chunks: 32000 (controls mesh detail level)
  • Hy3D Postprocess Mesh:
    • remove_floaters: true (eliminates disconnected geometry)
    • smooth_normals: false (softens edges when true)
    Hunyuan3D-2

Texturing Nodes

  • Hy3D Sample MultiView:
    • seed: 1024 (controls randomization)
    • denoise_strength: 1.0 (0.7-1.0 recommended for texture clarity)
  • CV2 Inpaint Texture:
    • expand_radius: 3 (fills texture gaps; 2-5px recommended)
    Hunyuan3D-2 Hunyuan3D-2

Export Nodes

  • Hy3DExportMesh:
    • format: GLB (for universal compatibility)
    Hunyuan3D-2

Tips for Optimal Results with Hunyuan3D-2

  • Use images with clear subjects against simple backgrounds.
  • For higher-quality textures, increase the reference image size (requires more VRAM).
  • Change the seed value in "Hy3D Sample MultiView" for different texture variations.

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